Typed UXML OFFICIAL SALE

TypedUxml generates strongly-typed C# classes from your UXML files — no more string queries, no more runtime surprises.


Why TypedUxml? Standard UI Toolkit code queries elements by string name: typos compile fine, refactoring breaks silently, and errors surface only at runtime. TypedUxml replaces that with generated, compile-time-safe properties — full IntelliSense, type checking, and null-safety out of the box.


Key features

  • Auto-generated typed class for every UXML file, updated on save
  • Live Preview Panel — see the generated code before writing a line
  • Typed access to nested templates and custom [UxmlElement] controls
  • Optional TryGet* helpers, static factory methods, and partial hooks
  • Smart incremental cache — only regenerates what changed
  • Global and per-file JSON configuration

Getting started

  1. Import the package
  2. Open Window → UI Toolkit → TypedUxml Preview
  3. Select any .uxml in the Project window — preview appears instantly
  4. Save the file to generate, or click ⚡ in the panel

Full documentation included: Quick Start, Configuration, API Reference, Examples, and Troubleshooting.


Requirements: Unity 6.0+, UI Toolkit (built-in)