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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.63 or later
- Package size
- 218 KB
- Files
- 6
- Views in the past week
- 8
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Model to JSON & JSON to Model
A complete solution for converting any 3D model in Unity to JSON and rebuilding it back with full hierarchy, meshes, and transforms.
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Price history
Last 6 months
USDAsset preview
1 / 4
Model to JSON & JSON to Model screenshot 1
About this asset
Model to JSON & JSON to Model is a universal Unity tool that allows you to serialize any 3D model into a JSON file — including full hierarchy, transforms, meshes, materials, and textures — and then reconstruct the model back into the scene with a single click.
This asset is perfect for:
- procedural generation
- networking applications (sending models between client and server)
- modding systems
- saving/loading complex models
- content streaming
- editor tools
⭐ Core Features
🔷 Model → JSON Serialization
Saves:
- full object hierarchy
- local transforms
- Mesh data (vertices, normals, UVs, triangles)
- object active state
- node names
🔷 JSON → Model Reconstruction
Automatically restores:
- object tree
- meshes
- transforms
- active state
- MeshRenderer + MeshFilter
- applies your chosen defaultMaterial
🔷 Render Pipeline Independent
Works with:
- Built-in Render Pipeline
- URP
- HDRP
You choose which material is applied during reconstruction.
🔷 MeshFilter & SkinnedMeshRenderer Support
Both static and skinned meshes are fully serialized.
🔷 Easy to Use
- context menu options: "Export Full JSON" and "Build From JSON"
- minimal setup
- works in Runtime and Editor
🚀 Why you need this tool
Model to JSON & JSON to Model enables you to:
- transfer 3D models between devices without AssetBundles
- store models in the cloud
- build custom model-editing tools
- generate complex scenes from JSON
- create modular content-storage systems
- export models directly from your game
A lightweight, fast, and fully self-contained solution for working with 3D content through JSON.
📦 Requirements
- Unity 2021.3+ (supports Unity 6)
- Any Render Pipeline
- Android, iOS, Windows, macOS, WebGL support
💡 Support
If you have questions or need assistance, feel free to contact me. Integration help for specific projects is also available.
From the publisher's Asset Store listing.
Technical details
- Full hierarchy serialization
- Local transforms support
- Mesh serialization (vertices, normals, UVs, triangles)
- Skinned and static mesh support
- Reconstruction of hierarchy, transforms, MeshFilter, MeshRenderer
- Applies selected default material
- Render-pipeline independent
- Runtime & Editor support
- Context menu tools for quick export/import
- Works on all major Unity platforms
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.63f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.