Model to JSON & JSON to Model View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.63 or later
Package size
218 KB
Files
6
Views in the past week
8

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Model to JSON & JSON to Model

by Vladzjo RWG (opens in new tab)

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A complete solution for converting any 3D model in Unity to JSON and rebuilding it back with full hierarchy, meshes, and transforms.

Price $4.99

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Price history

Last 6 months

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Price history for Model to JSON & JSON to Model, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Model to JSON & JSON to Model screenshot 1

Model to JSON & JSON to Model screenshot 1

About this asset

Model to JSON & JSON to Model is a universal Unity tool that allows you to serialize any 3D model into a JSON file — including full hierarchy, transforms, meshes, materials, and textures — and then reconstruct the model back into the scene with a single click.

This asset is perfect for:

  • procedural generation
  • networking applications (sending models between client and server)
  • modding systems
  • saving/loading complex models
  • content streaming
  • editor tools

⭐ Core Features

🔷 Model → JSON Serialization
Saves:

  • full object hierarchy
  • local transforms
  • Mesh data (vertices, normals, UVs, triangles)
  • object active state
  • node names

🔷 JSON → Model Reconstruction
Automatically restores:

  • object tree
  • meshes
  • transforms
  • active state
  • MeshRenderer + MeshFilter
  • applies your chosen defaultMaterial

🔷 Render Pipeline Independent
Works with:

  • Built-in Render Pipeline
  • URP
  • HDRP
    You choose which material is applied during reconstruction.

🔷 MeshFilter & SkinnedMeshRenderer Support
Both static and skinned meshes are fully serialized.

🔷 Easy to Use

  • context menu options: "Export Full JSON" and "Build From JSON"
  • minimal setup
  • works in Runtime and Editor

🚀 Why you need this tool

Model to JSON & JSON to Model enables you to:

  • transfer 3D models between devices without AssetBundles
  • store models in the cloud
  • build custom model-editing tools
  • generate complex scenes from JSON
  • create modular content-storage systems
  • export models directly from your game

A lightweight, fast, and fully self-contained solution for working with 3D content through JSON.

📦 Requirements

  • Unity 2021.3+ (supports Unity 6)
  • Any Render Pipeline
  • Android, iOS, Windows, macOS, WebGL support

💡 Support
If you have questions or need assistance, feel free to contact me. Integration help for specific projects is also available.

From the publisher's Asset Store listing.

Technical details

  • Full hierarchy serialization
  • Local transforms support
  • Mesh serialization (vertices, normals, UVs, triangles)
  • Skinned and static mesh support
  • Reconstruction of hierarchy, transforms, MeshFilter, MeshRenderer
  • Applies selected default material
  • Render-pipeline independent
  • Runtime & Editor support
  • Context menu tools for quick export/import
  • Works on all major Unity platforms

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.63f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.