Evymind AI OFFICIAL SALE


Evymind is a structured AI workflow that lets you grow from simple prompts to refined roles and apply them as reviewable code changes.


  • Organize work as projects and task trees
  • Attach exactly the files you want the AI to see
  • Review patch proposals before applying them to your codebase

All prompts, roles, history and results are saved as json files, so your setup survives editor restarts and can be reused across features.


You connect your own OpenAI API key. There is no extra subscription: the editor talks directly to the API using your key, so you stay in control of models, policies and costs.


With Evymind, you can:


  • Ship features faster with prompt and patches from inside the editor
  • Reuse your best prompts and roles instead of rewriting them every time
  • Improve your context and role description to avoid recurrent LLM mistakes
  • Improve LLM accuracy by sending precise file context easily
  • Design multi-step chains for complex tasks
  • Keep every AI change saved, visible, reviewable and under source control

This package focuses on code and workflow, not magic editing.

It is designed to help you think, design, implement and iterate code faster, while keeping you in charge of every change.



This package IS:


  • Editor-only tools for Unity developers
  • A workflow layer around your own OpenAI account
  • Built to save prompts, roles, chains and tasks per project

This package IS NOT:


  • A one-click GameObject or scene auto-editor
  • A visual content generator (no textures, models, audio)
  • A replacement for source control or code review


If you want a new way of developing — simple prompts when you need speed or customizable automatic chains when you need depth.


Evymind turns your editor into an AI-powered workflow that lets you design freely the way you work with LLM.


Media note: The promotional video uses motion graphics and is not captured from the Unity Editor.