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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 1.2 MB
- Files
- 10
- Favorites
- 11
- Views in the past week
- 16
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Keywords
Handpainted Cartoon Vehicle-Taxi
Hand-painted lowpoly cartoon taxi with shared vehicle textures, a ready-to-use prefab, and a demo scene for the Built-in Render Pipeline.
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Price history
Last 6 months
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Handpainted Cartoon Vehicle-Taxi screenshot 1
About this asset
Bring a charming hand-painted taxi into your stylized city.
This package contains a lowpoly cartoon taxi vehicle carefully hand-painted to feel warm, readable, and game-ready. It is ideal for mobile and desktop projects that use a stylized or casual art direction, such as city builders, driving games, runners, or adventure games.
The taxi comes as a clean prefab set up for the Built-in Render Pipeline, with materials and textures ready to drag and drop into your scene. The model is split into an opaque body mesh and a transparent glass mesh so that you can control opacity, reflections, and sorting more easily. The taxi uses a shared vehicle texture atlas designed to be reused by other cars in the same series, so it will integrate seamlessly with additional vehicles and a future hand-painted city environment while still working perfectly as a standalone asset. A simple demo scene is included to show the suggested scale, lighting, and how the asset can sit inside a typical environment.
Use this asset as a hero vehicle, as part of city traffic, or as a starting point to build your own fleet of hand-painted cars.
Main features:
– Hand-painted lowpoly taxi in a bold, readable cartoon style
– Clean mesh with efficient topology suitable for real-time use
– Opaque body mesh and separate transparent glass mesh for better control
– Shared vehicle texture atlas that can be reused by other cars in the same series
– Ready-to-use prefab with materials set up for the Built-in Render Pipeline
– Simple demo scene included for quick preview and reference
– Suitable for mobile, PC, and console projects
From the publisher's Asset Store listing.
Technical details
Textures
– Number of textures: 3 shared vehicle atlas (taxi and other cars in the same series)
– Texture resolution: 1024 × 1024 (can be downscaled depending on your target platform)
– Texture format: PNG
– Usage: designed so additional vehicles can reuse the same atlas in future packs
Mesh
– Meshes: 2 (opaque body, transparent windows)
– Triangles: ~2,722 (total, approximate)
– UVs: Yes, single UV set per mesh
– Materials: 2 (body, glass)
Prefabs
– Prefabs: 1 ready-to-use taxi prefab
– Demo scene: 1 example scene included (scale and lighting reference)
– Colliders: not included (visual asset only)
Rigging / Animation
– Rigged: No
– Animation: No
– Blendshapes: No
Compatibility
– Render pipeline: Built-in Render Pipeline
– Tested with: Unity 2022.3 LTS
– Asset Store dependencies: None
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Not listed | Not listed |
Tested with Unity 2022.3 LTS.
Designed for the Built-in Render Pipeline.
No additional Asset Store package is required.
As listed on the Asset Store.