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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.2.10 or later
- Package size
- 700.7 MB
- Files
- 333
- Favorites
- 2
- Views in the past week
- 2
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $11.49 on
Keywords
Stylized Medieval Settlement Low Poly
- Price drop
This Medieval Pack offers a complete collection of stylized and optimized assets, perfect for mobile, PC, and VR games.
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Price history
Last 6 months
USDAsset preview
1 / 15
Stylized Medieval Settlement Low Poly screenshot 1
About this asset
The pack includes buildings, modular stone walls, vegetation, village and blacksmith props, food, furniture, signs, carts, barrels, lights and more — all crafted with a focus on performance, and stylized visuals.
Textures are provided as Diffuse (with integrated AO) + Normal Maps + AO Maps, ensuring the assets work perfectly with any rendering pipeline (Unity URP/HDRP/Built-in, and mobile pipelines).
Several models use texture atlases to reduce draw calls, and all meshes include clean UVs plus UV2 for lightmaps.
The pack also includes 4 extra seamless texture sets (Diffuse + Normal) that can be used for terrain materials and custom meshes — giving creators more flexibility.
Ideal for RPGs, RTS, survival games, open worlds, medieval towns, and stylized prototypes.
Content Overview
Includes:
• Buildings (non-modular)
• Modular stone wall system
• Village & blacksmith props
• Weapons, tools, food props
• Furniture, signs, carts, barrels
• Lights (torches, lamps)
• Vegetation (trees, bushes, grass, rocks)
• 4 seamless terrain textures
From the publisher's Asset Store listing.
Technical details
All technical information is provided below for reviewer clarity.
Total unique assets: 123
Average polygon count:
• Small props: 100-600 tris
• Medium props: 1000-2500 tris
• Large props / buildings: 5500-20000 tris
• Wall modules: 800-4000 total tris
Polygon counts are approximate and may vary slightly per asset.
Texture resolutions:
• 4096×4096
• Seamless textures included
Texture maps included:
• Diffuse (with baked Ambient Occlusion)
• Normal Maps
• Ambient Occlusion Maps
UVs:
• Clean UVs for all meshes
• Secondary UV channel (UV2) for lightmaps
Optimization:
• Texture atlases used on multiple assets
• Optimized for mobile, PC, and VR
Render pipeline compatibility:
• Built-in / URP / HDRP
• Engine-agnostic
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.2.10f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.