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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 1.5 MB
- Files
- 57
- Views in the past week
- 7
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- $14.99 on
Keywords
Core Inventory & Tool-tip
Core Inventory Includes: item database with ScriptableObjects, dynamic tooltips, item filtering, visual equipment spawning, Modifiers, stackable items, a full demo scene, and full documentation.
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Last 6 months
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Core Inventory & Tool-tip screenshot 1
About this asset
Core Inventory System is a complete, flexible, and beginner-friendly inventory and equipment framework built for Unity.
Whether you're creating an RPG, survival game, action adventure, or prototype, this system gives you a full working inventory setup out-of-the-box — while still being clean, extensible, and fully customizable.
Built using ScriptableObjects, clean UI architecture, and modular code, this system can be adapted to a wide range of gameplay styles. Equip armor, assign weapons, stack consumables, show item details with a dynamic tooltip, and visually spawn equipped gear on the player.
Features
- Click-to-equip / unequip equipment system
- Visual equipment preview (spawns models on the demo character)
- Scrollable inventory grid UI
- Item filtering by category (Weapons, Armor, Consumables, Materials, All)
- Smart tooltip system that automatically adapts based on item type
- Stackable item support (with customizable limits)
- ScriptableObject-driven item definitions
- Clean runtime API (add items programmatically with one line)
- Fully editable UI (fonts, colors, layout, sprites, icons)
Included Content
- Ready-to-use inventory UI prefab
- Demo scene with a sample character
- Placeholder models for armor, weapons, consumables, and materials
- Sample item ScriptableObjects to learn from
- Full PDF documentation (setup, customization, extending the system)
Designed For Developers
Whether you’re a solo developer, student, or studio, this system saves time while providing a clean foundation to build on.
Easily extend:
- New item types
- New stats
- New UI styles
- Additional equipment slots
- Gameplay logic such as crafting or durability
Code is clean, commented, and organized for learning and modification.
Best For:
- RPGs
- Fantasy or survival games
- Action adventure
- Loot-based systems
- Prototyping gameplay mechanics
Documentation Included
A complete PDF guide is included, covering:
- Setup
- Creating items
- Editing UI
- Adding slots
- Extending item stats
- Tooltip logic
From the publisher's Asset Store listing.
Technical details
Unity Version Tested:
- Unity 2022.3 LTS and above
Render Pipeline Compatibility:
- Built-in
- URP
- HDRP (UI-Only, no pipeline-specific shaders required)
Input System:
- Requires Unity Input System package
- (Old Input Manager not supported in v1.0.0)
Programming Structure:
- Fully ScriptableObject-based item database
- Modular UI system using Unity UI (+TextMeshPro)
- Clean namespace-based code organization
Included Systems:
- Inventory management (scrollable list)
- Equipment system with prefab spawning
- Tooltip system with dynamic stat display
- Item filtering by category
- Stackable items support
- Modifiers for items
Demo Included:
- Example scene with sample items, UI, and test character
- Placeholder models for weapons, armor, consumables, materials
Source Code:
- Full source included
Dependencies:
- TextMeshPro
- Unity Input System
Supported Platforms:
- Windows
- Mac
- Linux
- Mobile (UI-scalable, no platform-specific code)
- WebGL (UI only, behavior works out-of-box)
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.