Core Inventory & Tool-tip View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
1.5 MB
Files
57
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7

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Core Inventory & Tool-tip

by Punch Games Studio (opens in new tab)

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Core Inventory Includes: item database with ScriptableObjects, dynamic tooltips, item filtering, visual equipment spawning, Modifiers, stackable items, a full demo scene, and full documentation.

Price $14.99

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Core Inventory & Tool-tip screenshot 1

Core Inventory & Tool-tip screenshot 1

About this asset

Core Inventory System is a complete, flexible, and beginner-friendly inventory and equipment framework built for Unity.

Whether you're creating an RPG, survival game, action adventure, or prototype, this system gives you a full working inventory setup out-of-the-box — while still being clean, extensible, and fully customizable.

Built using ScriptableObjects, clean UI architecture, and modular code, this system can be adapted to a wide range of gameplay styles. Equip armor, assign weapons, stack consumables, show item details with a dynamic tooltip, and visually spawn equipped gear on the player.

Features

  • Click-to-equip / unequip equipment system
  • Visual equipment preview (spawns models on the demo character)
  • Scrollable inventory grid UI
  • Item filtering by category (Weapons, Armor, Consumables, Materials, All)
  • Smart tooltip system that automatically adapts based on item type
  • Stackable item support (with customizable limits)
  • ScriptableObject-driven item definitions
  • Clean runtime API (add items programmatically with one line)
  • Fully editable UI (fonts, colors, layout, sprites, icons)

Included Content

  • Ready-to-use inventory UI prefab
  • Demo scene with a sample character
  • Placeholder models for armor, weapons, consumables, and materials
  • Sample item ScriptableObjects to learn from
  • Full PDF documentation (setup, customization, extending the system)

Designed For Developers

Whether you’re a solo developer, student, or studio, this system saves time while providing a clean foundation to build on.

Easily extend:

  • New item types
  • New stats
  • New UI styles
  • Additional equipment slots
  • Gameplay logic such as crafting or durability

Code is clean, commented, and organized for learning and modification.

Best For:

  • RPGs
  • Fantasy or survival games
  • Action adventure
  • Loot-based systems
  • Prototyping gameplay mechanics

Documentation Included

A complete PDF guide is included, covering:

  • Setup
  • Creating items
  • Editing UI
  • Adding slots
  • Extending item stats
  • Tooltip logic

From the publisher's Asset Store listing.

Technical details

Unity Version Tested:

  • Unity 2022.3 LTS and above

Render Pipeline Compatibility:

  • Built-in
  • URP
  • HDRP (UI-Only, no pipeline-specific shaders required)

Input System:

  • Requires Unity Input System package
  • (Old Input Manager not supported in v1.0.0)

Programming Structure:

  • Fully ScriptableObject-based item database
  • Modular UI system using Unity UI (+TextMeshPro)
  • Clean namespace-based code organization

Included Systems:

  • Inventory management (scrollable list)
  • Equipment system with prefab spawning
  • Tooltip system with dynamic stat display
  • Item filtering by category
  • Stackable items support
  • Modifiers for items

Demo Included:

  • Example scene with sample items, UI, and test character
  • Placeholder models for weapons, armor, consumables, materials

Source Code:

  • Full source included

Dependencies:

  • TextMeshPro
  • Unity Input System

Supported Platforms:

  • Windows
  • Mac
  • Linux
  • Mobile (UI-scalable, no platform-specific code)
  • WebGL (UI only, behavior works out-of-box)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

As listed on the Asset Store.