Cowboy_Crooked Gun_ Spine animation 2D Character View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2022.3.62 or later
Package size
1.1 MB
Files
9
Favorites
3
Views in the past week
11

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$19.00 on

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Cowboy_Crooked Gun_ Spine animation 2D Character

by RGame Animation (opens in new tab)

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Crooked Gun Mike is a fully animated 2D cowboy character for Unity, featuring 46 high-quality Spine animations such as walk, run, jump, shoot, aim, roll, ride, take damage, and more...

Discount -34% Previous price $29.00 Price $19.00

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Price history

Last 6 months

USD
Price history for Cowboy_Crooked Gun_ Spine animation 2D Character, 6 months Current $19.00; lowest $19.00; highest $29.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.1 released 27 Jul 2026 v1.1

Asset preview

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Cowboy_Crooked Gun_ Spine animation 2D Character screenshot 1

Cowboy_Crooked Gun_ Spine animation 2D Character screenshot 1

About this asset

This package includes a high-quality 2D Cowboy character designed for professional game development.

The character is fully rigged and animated in Spine, featuring smooth transitions and natural motion suitable for RPG, platformer, shooter, idle game, and mobile projects.

The asset has never been used in any released game prior to being published for sale.

Key Features

  • The package has been updated with smoother and fully optimized animations for a more polished experience. This update also adds a new Pirate skin, handheld weapons, and new animations including Attack, Block, Guard, Hit, Fall, Idle, Walk, Teetering, and Win.
  • Back-hit, Limp, Knockdown, and more 53 high-quality animations, covering a wide variety of actions: Idle, Walk, Run Jump, Sit, Crouch Aim, Shoot Hit, Hurt, Take Damage Sneak Walk Push, Roll Horse Riding animations Cowboy-style Gunspinning
  • Professional digital illustration
  • Clean bone structure, easy to edit
  • Works smoothly on Unity and multiple other game engines
  • Character artwork is high-resolution, can be scaled up without losing detail

Release Notes – Version 1.1

  • New Skin
  • Added a new Pirate Skin, bringing a unique seafaring style to your character.

⚔️ Animation Updates

  • Added new animations for melee weapons, including:Attack Animation
    Defense/Block Animation
    Movement Animation
    while holding a melee weapon...

🔧 Improvements

  • Improved the overall melee combat experience with smoother and more responsive character animations.

Included Files

When you purchase this package

Exported Animation Files

  • Binary Spine export (.skel.bytes) — ready for Unity
  • JSON format 4.2JSON exports and Binary FIle
  • Atlas file (atlas.txt)
  • Ver 1

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • ✅ Spine animation data (.json and .skel.bytes)
  • ✅ Texture atlas (.atlas.txt + .png)
  • ✅ Original Spine project (.spine)
  • ✅ All source images (.png)
  • ✅ Original layered PSD file for editing
  • ✅ The character comes with a folder containing 46 frame-by-frame animations, each made up of many frames for smooth movement.

Compatibility

  • Fully compatible with Unity (recommended)

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 3.8, 4.0, 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Benefits for Developers

  • Save weeks of production time with ready-to-use, polished animations
  • Easily integrate into any gameplay style: shooter, survival, platformer, adventure
  • Editable source files allow full customization (re-skin, recolor, add equipment, etc.)
  • Scalable art ensures quality even on HD or 4K displays
  • Ideal for solo developers, indie teams, students, or studios

License

  • You may use this asset in unlimited commercial and non-commercial games.
  • Redistribution or resale of the original files is not permitted.

I really value your thoughts! Please share your feedback and rate the character so I can continue to improve and make the experience more enjoyable for everyone!

From the publisher's Asset Store listing.

Technical details

Features

  • Idle variations, reactive animations, and more 53 unique animations, including:
    Movement: Walk, Run, Sneak
    Combat & Actions: Shoot, Aim, Dodge, Take Damage, Knockback
    Special actions: Jump, Sit, Ride, Roll, Push, Cowboy-style Gun Spin
  • High-quality graphics, fully scalable without loss of quality
  • Ready-to-use for multiple platforms, especially Unity
  • Resolution: High-quality, scalable
  • File formats: PNG, Binar y- JSON 4.2, atlas.txt
  • Compatibility: Unity, Spine runtime-supported engines
  • Rigging: Fully rigged Spine skeleton, ready for animation adjustments
  • Customizable: Easily change textures, swap parts, or modify animations
  • Contains one exported Spine skeleton (.json / .atlas / .png),
  • Art & Source Files
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • Note: This character is fully original, and all animations are designed to provide a polished, professional feel for your game projects.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Not listed

As listed on the Asset Store.