SciFiMaterializeEffect

Sci‑Fi Materialize Effect is an easily animatable, customizable, performant visual effect for sci-fi or retro styled games that could take advantage of a load-in/materialize and load-out/dematrialize type effects for game objects. The effect works even on low-poly models. The voxel sizes, colors and other parameters are fully adjustable. The effect is built on top of the default URP lit shader, providing the same functionality as the URP lit shader with the materialize effect added on top. Typical use cases:
- Character/enemy spawn or teleport
- Object appear/disappear effects
- Display of half-materialized objects that reveal inner voxels


Bonus:

  • An example demo game with an anti-aliased 2D grid shader, procedural building placement, enemy spawning and teleport effect when falling off the road.
  • Procedural generation scripts for the demo game
  • Custom variations of the materialize lit shader, adding animated height and distance fog functionality to the base shader
  • Vertex painted demo game mesh assets, 3 machines and 6 buildings.