Repetitionless View on Asset Store (opens in new tab)

Package details

Latest version
1.7.4
Last updated
First released
Unity version
2022.3.62 or later
Package size
290.1 MB
Files
308
Favorites
82
Views in the past week
77

Price tracking

Last checked
Tracked since
Lowest recorded
$14.99 on

Keywords

Repetitionless

by William Schack (opens in new tab)

5.0 / 5 · 4 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 4
4 stars 0
3 stars 0
2 stars 0
1 star 0

Remove visible texture tiling and repetition in seconds with a drop-in replacement for materials and terrains, combining many shader techniques into an improved and easy to use workflow

Price $29.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Repetitionless, 6 months Current $29.99; lowest $14.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.4.0 released 23 Jun 2026 v1.4.0 Version 1.5.0 released 25 Jun 2026 Version 1.6.0 released 2 Jul 2026 Version 1.6.1 released 7 Jul 2026 Version 1.6.2 released 6 Aug 2026 v1.6.2 Version 1.7.0 released 24 Aug 2026 v1.7.0 Version 1.7.1 released 27 Aug 2026 Version 1.7.2 released 31 Aug 2026 Version 1.7.3 released 15 Oct 2026 v1.7.3 Version 1.7.4 released 3 Nov 2026

Asset preview

1 / 16

Repetitionless screenshot 1

Repetitionless screenshot 1

About this asset

Full | Free | Documentation | Discord | Github Issues | Unity Forum | Email

Remove visible texture tiling and repetition in seconds with a drop-in replacement for materials and terrains, combining many shader techniques into an improved and easy to use workflow. Repetitionless gives good looking variation to materials with minimal setup, and no shader knowledge required!

It is as easy as creating a regular or layered repetitionless material and assigning it to an object or terrain. Each setting can be individually customised per material or layer with many different settings and features

On top of the premade shaders, repetitionless also includes many sub graphs to implement repetitionless features into your own shaders, integrations with other assets, and full documentation with tutorials, scripts, and shaders!

You can use many of these features for FREE with Repetitionless Free and seamlessly upgrade to the full version if needed.

Designed for use with seamless textures

──────────── Features ────────────

Easy To Use

  • Includes simple and easy to use custom inspectors
  • Drop in replacement for regular materials
  • Easily convert from lit materials
  • Support for many texture types and properties unsupported in lit materials

Many Repetition Reducing Features

  • Break up texture patterns with voronoi based variation
  • Change the material or tiling at a distance with distance blending
  • Blend a seperate material ontop of the main material with material blending
  • Remove texture stretching at all angles with triplanar sampling
  • Add custom detail textures or noise with macro micro variation

Multi-Layer Support

  • Support for up to 32 terrain layers on one material (4 in the free version)
  • Support for all terrain features
  • Automatic material and terrain syncing
  • All techniques are toggleable per layer
  • More multi-layer features in the full version listed below

Samples

  • Includes 3 samples:
  • Comparison to the lit shader
  • Flat scene to experiment with the features
  • Terrain scene with multiple layers setup

Full Documentation

  • Includes tutorials on how to create and customise repetitionless materials, as well as your own shaders or scripts
  • All scripts, shader code, and shader graphs are fully documented

───────── Full Version Features ─────────

The following features are only available with the full version of Repetitionless

Extended Multi-Layer Support

  • Up to 32 layers on one material
  • Terrain, Control Texture modes
  • Support for layered materials on non-terrain objects

Multi-Layer Painting Tool

  • Easily paint multiple layers onto an object
  • Supports all 32 layers
  • Includes holes painting
  • Paint in the scene view in real time
  • Many brush settings
  • Support for custom brush textures
  • Includes keybinds for everything

Sub Graphs

  • Includes custom sub graphs for all the features
  • All sub graphs are fully documented
  • Allows you to create your own shaders with the repetitionless features

Asset Integrations

  • Full support for MapMagic 2
  • More integrations to come

─────────── Extra Details ───────────

Performance

  • Terrain performance is similar to and can be higher than Unity's terrain shader
  • Enabling additional features can reduce performance depending on whats used
  • Repetitionless materials have packed variables, textures, and use texture arrays to reduce shader inputs, and allow it to run in a single shader pass, increasing performance further

Constant Support

Compatibility

  • Supports Built-In, URP, & HDRP render pipelines
  • Tested and working in Unity 7.0, 6.0 - 6.7, 2023, 2022, & 2021.3

Third Party Notice

  • The asset contains the following:
  • Keijiro Noise (Simplex, Classic) under the MIT License
  • The samples contain the following: (These are only included if the samples are imported and are not required)
  • Dan Greenheck EZ Tree under the MIT License
  • Polyhaven Textures under the CC0 License

See the Third-Party Licences.txt file in the package for more detail

From the publisher's Asset Store listing.

Technical details

  • Support for texture arrays is required
  • Supports Built-In, URP, & HDRP render pipelines
  • Tested and working in Unity 7.0, 6.0 - 6.7, 2023, 2022, & 2021.3

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible

Tested and supported in Built-In, URP, and HDRP Render Pipelines for:

  • Unity 7.0
  • Unity 6.0 - 6.7
  • Unity 2023
  • Unity 2022
  • Unity 2021.3

As listed on the Asset Store.