animal pelts volume three: cheetah, badger, boar, goat, sheep, bear View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
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Unity version
6000.2.9 or later
Package size
404.3 MB
Files
84
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animal pelts volume three: cheetah, badger, boar, goat, sheep, bear

by lucidstormcg (opens in new tab)

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7 complex 4k pelts with folds and professional opacity maps ranging from exotic to cold-climate. The seventh bonus pelt has experimental hair grooming (hair cards).

Discount -70% Previous price $20.00 Price $6.00

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Price history

Last 6 months

USD
Price history for animal pelts volume three: cheetah, badger, boar, goat, sheep, bear, 6 months Current $6.00; lowest $6.00; highest $6.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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animal pelts volume three: cheetah, badger, boar, goat, sheep, bear screenshot 1

animal pelts volume three: cheetah, badger, boar, goat, sheep, bear screenshot 1

About this asset

cheetah, badger, boar, goat, sheep, bear unique detailed pelts/skins

Complex 4k pelts with many hours of work put into each of them. What makes them stand out is the realism of the fabric and the complex opacity map with a gradual passage from transparent to opaque. Pelts have material folds, which add to realism.

PBR material and prefabs for both Built-in and URP

AO, Displacement (or Height map), Specular, Diffuse, Normal

The scene contains six displaced meshes at 8-20k tris (first row) and six flat meshes (second row) - 2-tris image planes; all meshes come with 4k maps.

This pack features displacement maps connected to increase displacement levels, further from the already displaced mesh geometry.

If you need pelts, these are very realistic, natural, detailed, optimized, and original. Look no further than here.

Please check my other related packages

animals pelts volume one: https://assetstore.unity.com/packages/slug/310354

animals pelts volume two: https://assetstore.unity.com/packages/slug/337818

From the publisher's Asset Store listing.

Technical details

The mesh can be a flat image plane or a displaced version ranging between 12K to 20k tris 

The texture detail of the six animal pelts is at 4k (original working area of document is 4k)

True displacement with a perfect match with textures

Maps include: AO, Displacement (or Height map), Specular, Diffuse, Normal

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.2.9f1 Compatible Not listed Not listed

As listed on the Asset Store.