Handpainted Shader and Pencil Texture OFFICIAL SALE

Give your game a striking, pencil painting visual identity with this collection of powerful and easy-to-use shaders, designed to simulate a hand-painted aesthetic reminiscent of modern animated series and stylized action-adventure games.

Whether you're building a fantasy world with bold lighting and color separation, or a painterly environment with rich detail and mood, these shaders will help you achieve a look that’s both unique and production-ready.

  • Smooth light/mid/dark color separation
  • Custom material depth and personality
  • Seamless texturing, even on meshes without perfect UVs

Perfect for games that lean into bold silhouettes, saturated palettes, or painterly texture work — this pack gives you the tools to bring that vision to life with minimal setup.

This pack includes four variations, each tailored to different stylized workflows:

  • 🌈 Manually control material tones, adjusting how light, mid, and shadow areas blend for a true hand-painted vibe.
  • 🎨 Use your own base color, metallic, and roughness textures, while still benefiting from stylized lighting.
  • 🧱 Apply materials seamlessly on any surface using triplanar projection, eliminating UV stretching or seams — ideal for rocks, cliffs, and terrain.
  • 🧪 Combine triplanar mapping with texture-based PBR workflows for fast and flexible results, especially in modular environments.