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Package details
- Latest version
- 6.1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 5.5 MB
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- 638
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Keywords
Gamelogic Fx Dithering
Dithering for Unity. Includes post-processing effects, object shaders, custom dither-pattern generator, texture tools, and demo scenes. Perfect for stylized, retro games. Supports Built-In and URP.
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Last 6 months
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Gamelogic Fx Dithering screenshot 1
About this asset
Gamelogic Fx Dithering is a toolkit for adding dithering to your Unity projects.
It includes powerful post-processing effects, object-level shaders, and intuitive editor tools that let you design your own dither patterns — from classic Bayer matrices to modern blue-noise textures and artistic custom masks.
Use these shaders for stylized rendering, retro aesthetics, halftone-style shading, improved readability, or subtle film-grain-like surface detail. The included toolset makes it easy to prototype, fine-tune, and export patterns directly inside Unity.
Included is a simple outline effect, and a bunch of support shaders to enahnce dithering.
See online documentation: Documentation.
Features
🧪 Experimental: Supports AI Skills. 🧪
🎨 Post-Processing Dithering
- Texture-based dithering (full artistic control)
- Matrix-based dithering (quick iteration and experimentation)
- Grid-based dithering, including hex grid (for innovative looks)
- Adjustable quantization levels (per channel)
- Min/max dither bias and smoothness controls
- Works across the entire screen or with full-screen pipelines
- Can use UV map instead of screen coordinates to sample dithering texture or matrix
🎨 Object-Level Dithering Shaders
- Alpha dithering (texture bias) for transparent objects
- Alpha dithering (matrix bias) for ordered/Bayer effects
- Stable screen-space sampling
- Ideal for stylized transparency, animated fades, retro shading
🛠 Editor Tools
- Dither Pattern Designer: visualize matrix and grid bias patterns so it is easier to design attractive patterns.
- Dither Pattern Generator: build your own matrices or RGB patterns; export directly as textures.
- Pattern Texture Generator: create procedural patterns (noise, HSL maps, sine grids, Voronoi, etc.).
- Gradient Texture Generator: produce ramps, 1D/2D LUTs, and stepped gradients for stylized looks.
🎮 Demo Scenes
Included example scenes for:
- Built-in Render Pipeline
- Universal Render Pipeline (URP)
These scenes demonstrate recommended setups and serve as a quick starting point.
What You Can Achieve
- Retro/8-bit or 16-bit looks
- Stable stylized transparency
- Monochrome or color-quantized effects
- Pixel-art-style rendering (combined with pixelation)
❤️ Why This Package?
Gamelogic Fx Dithering combines artistic flexibility with technical robustness.
It’s suitable for real projects, prototyping, stylized rendering, and advanced shader pipelines — with clean code, pipeline-aware shaders, and editor tools designed for daily use.
From the publisher's Asset Store listing.
Technical details
Supported Unity Versions
- Unity 2021.3 and newer
Supported Render Pipelines
- Built-in Render Pipeline
- Universal Render Pipeline (URP)
Dithering Shaders Included
- Post-process dithering (Texture Bias)
- Post-process dithering (Matrix Bias)
- Object Alpha Dithering (Texture Bias) [BuiltIn]
- Object Alpha Dithering (Matrix Bias) [BuiltIn]
- Object Alpha Dithering Unlit (Matrix Bias)
Common Shaders Included
- Simple Outline
- Add Texture
- Adjust Gamma
- Adjust Saturation
- Blend Texture
- Pixelate
- Quantize
- Tri-tone Map
- Quad-tone Map
- Min
- Max
- Guassian Blur
- Box Blur
- Power Mean
- Convex Hull Map
- Mixbox Convex Hull Map
Map Renderers Included
- UV Map
- Depth Map
- Normal Map
- Instance ID Map
Editor Tools Included
- Dither Pattern Generator
- Pattern Texture Generator
- Gradient Texture Generator
Demo Content
- Scene for Built-in
- Scene for URP
Source
- Full C# and shader source included
- No DLLs
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Not listed |
- URP does not have the lit object shaders for alpha dithering.
As listed on the Asset Store.