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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.3.9 or later
- Package size
- 48.2 MB
- Files
- 170
- Favorites
- 11
- Views in the past week
- 18
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $7.50 on
Keywords
WebGL Templates Pro
20 responsive Unity WebGL loading-screen templates for cinematic, fantasy, sci-fi, retro, cozy, horror, racing, and more. Includes Template Studio, mobile-aware layouts, PWA icons, and clear errors.
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Price history
Last 6 months
USDAsset preview
1 / 13
WebGL Templates Pro screenshot 1
About this asset
🚀 WebGL Templates Pro is a collection of 20 responsive loading-screen templates designed for Unity Web builds.
Replace Unity’s default browser loading page with a polished presentation that matches your project. Choose a template through the built-in Template Studio, customize its appearance, and build normally no changes to gameplay code are required.
Key features:
- 20 visually distinct loading-screen templates.
- Built-in Template Studio with search, previews, and one-click template selection.
- Editor controls for accent color, background replacement, and browser/PWA icon generation.
- Responsive layouts designed for desktop and mobile browsers.
- Real Unity loading progress with visual status updates.
- Customizable loading tips, text, colors, layouts, and effects.
- Visible loader and startup error reporting.
- WebAssembly threads warning when required server headers are missing.
- Built-in setup, customization, deployment, and troubleshooting guide.
- Readable HTML, CSS, and JavaScript for manual customization.
- No runtime C# scripts, accounts, subscriptions, or external dependencies.
Included templates:
- Action Cinematic
- Art Still
- Cozy Cabin
- Dark Campfire
- Deep Ocean
- Desert Rally
- Glass Aurora
- Hex Panel
- Horror Signal
- Industrial Quote
- Mythic Vista
- Neon Arcade
- Orbital Launch
- Ornate Fantasy
- Paper Cut Story
- PIP Terminal
- Solarpunk City
- Tactical Briefing
- VHS Retro
- Victorian Dawn
Customization:
Use Template Studio to change the accent color, replace the background, and generate a complete browser icon set from a single PNG. Advanced users can directly edit each template’s readable index.html, including its HTML structure, CSS styling, loading text, tips, and JavaScript behavior.
Support
Discord community and ticket support.
Email: [email protected]
We provide timely assistance and will correct reproducible issues.
From the publisher's Asset Store listing.
Technical details
Features:
- 20 responsive Unity Web loading-screen templates.
- Template Studio with search, previews, and one-click selection.
- Accent color editing directly from the Unity Editor.
- Background replacement for individual templates.
- Automatic generation of 64, 180, 192, and 512 px browser icons from one PNG.
- Readable and manually editable HTML, CSS, and JavaScript.
- Unity loading progress integration.
- Custom loading tips and status messages.
- Visible loader and startup error reporting.
- WebAssembly threads environment warning.
- StreamingAssets support.
- Device pixel ratio support.
- Web app manifest and install icons for every template.
- Built-in setup, deployment, and troubleshooting guide.
Package contents:
- Templates: 20
- Platform: Unity Web (WebGL)
- Unity version used: Unity 6.3 (6000.3.9f1)
- Editor assemblies: 1
- External dependencies: None
- Render pipelines: Built-in, URP, and HDRP
- Template content size: Approximately 52 MB
Supported platforms:
- Unity Web (WebGL)
Supported OS:
- Windows, macOS, Linux, Android, and iOS through compatible modern browsers.
- Final browser compatibility depends on the Unity version and project settings.
Documentation: Built-in Guide available under Tools > WebGL Templates Pro > Documentation.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.5.5f1 | Compatible | Compatible | Compatible | Compatible |
| 6000.3.9f1 | Compatible | Compatible | Compatible | Compatible |
Note: It is not necessary to import project settings when importing an asset into a project.
As listed on the Asset Store.