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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 2022.3.18 or later
- Package size
- 36.9 MB
- Files
- 36
- Favorites
- 1
- Views in the past week
- 10
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $7.49 on
Keywords
Ragdoll Generator
Automatically generates a full, stable ragdoll from any Humanoid avatar. Clean physics, perfect collider sizing, smart joint alignment, one-click setup.
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Last 6 months
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Ragdoll Generator screenshot 1
About this asset
Ragdoll Generator is a modern, fully automated tool that instantly creates a complete physical ragdoll for any Humanoid (Mecanim) character.
For compatible rigs (primarily Mixamo characters), it provides a fast and reliable alternative to Unity’s Ragdoll Wizard.
The system uses Mecanim’s bone mapping directly, builds rigidbodies, colliders, and character joints, and dynamically computes joint axes for both standard and non-standard rigs. A dedicated correction pass ensures that all limb colliders match the exact bone length, removing the common issues seen in auto-generated ragdolls.
The generator also performs a full cleanup before rebuilding, preventing duplicates and physics conflicts. Everything is handled in a single click, delivering a realistic, production-ready ragdoll in less than a second.
Ideal for realistic characters, stylized models, and any Humanoid converted rig such as MakeHuman, Mixamo, or Blender metarigs.
From the publisher's Asset Store listing.
Technical details
* Works exclusively with Unity Humanoid rigs
* Uses the avatar's Mecanim bone mapping for maximum accuracy
* Automatically creates and configures rigidbodies, colliders, and CharacterJoints
* Dynamic joint-axis calculation for non-standard or irregular rigs
* Precise auto-sizing for limb and torso colliders
* Final correction pass ensures full limb coverage
* Automatic cleanup of existing physics components
* No external dependencies, no runtime scripts
* Average generation time: 0.5 seconds
* Supported: Unity Humanoid, MakeHuman, Mixamo, Blender auto-rig, custom Humanoid-converted rigs
* Not supported: Non-Humanoid rigs, fingers, toes
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.18f1 | Compatible | Compatible | Compatible |
"This tool is fully render-pipeline independent. It works the same in Built-in, URP, HDRP, and Custom RP because it only generates physics components and uses no shaders or SRP APIs. The package is entirely Editor-only and compatible with any Unity version that supports Humanoid (Mecanim) rigs."
As listed on the Asset Store.