Ragdoll Generator View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2022.3.18 or later
Package size
36.9 MB
Files
36
Favorites
1
Views in the past week
10

Price tracking

Last checked
Tracked since
Lowest recorded
$7.49 on

Keywords

Ragdoll Generator

by Pavan Games (opens in new tab)

No ratings yet

Automatically generates a full, stable ragdoll from any Humanoid avatar. Clean physics, perfect collider sizing, smart joint alignment, one-click setup.

Price $7.49

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Ragdoll Generator, 6 months Current $7.49; lowest $7.49; highest $7.49 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov Version 1.0.1 released 8 May 2026 v1.0.1

Asset preview

1 / 2

Ragdoll Generator screenshot 1

Ragdoll Generator screenshot 1

About this asset

Ragdoll Generator is a modern, fully automated tool that instantly creates a complete physical ragdoll for any Humanoid (Mecanim) character.

For compatible rigs (primarily Mixamo characters), it provides a fast and reliable alternative to Unity’s Ragdoll Wizard.

The system uses Mecanim’s bone mapping directly, builds rigidbodies, colliders, and character joints, and dynamically computes joint axes for both standard and non-standard rigs. A dedicated correction pass ensures that all limb colliders match the exact bone length, removing the common issues seen in auto-generated ragdolls.

The generator also performs a full cleanup before rebuilding, preventing duplicates and physics conflicts. Everything is handled in a single click, delivering a realistic, production-ready ragdoll in less than a second.

Ideal for realistic characters, stylized models, and any Humanoid converted rig such as MakeHuman, Mixamo, or Blender metarigs.

From the publisher's Asset Store listing.

Technical details

* Works exclusively with Unity Humanoid rigs

* Uses the avatar's Mecanim bone mapping for maximum accuracy

* Automatically creates and configures rigidbodies, colliders, and CharacterJoints

* Dynamic joint-axis calculation for non-standard or irregular rigs

* Precise auto-sizing for limb and torso colliders

* Final correction pass ensures full limb coverage

* Automatic cleanup of existing physics components

* No external dependencies, no runtime scripts

* Average generation time: 0.5 seconds

* Supported: Unity Humanoid, MakeHuman, Mixamo, Blender auto-rig, custom Humanoid-converted rigs

* Not supported: Non-Humanoid rigs, fingers, toes

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.18f1 Compatible Compatible Compatible

"This tool is fully render-pipeline independent. It works the same in Built-in, URP, HDRP, and Custom RP because it only generates physics components and uses no shaders or SRP APIs. The package is entirely Editor-only and compatible with any Unity version that supports Humanoid (Mecanim) rigs."

As listed on the Asset Store.