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Package details
- Latest version
- 2.2.8
- Last updated
- First released
- Unity version
- 6000.0.60 or later
- Package size
- 72.4 MB
- Files
- 75
- Favorites
- 1
- Views in the past week
- 8
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $10.50 on
Keywords
EI Procedural Space Background Kit (Built-in)
Parallax space backdrop for a vast, living scene (stars, nebula, dust). Designed for top-down gameplay, and works with both static and moving cameras.
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Price history
Last 6 months
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EI Procedural Space Background Kit (Built-in) screenshot 1
About this asset
Build deep, animated space backdrops in minutes using a Profile-driven workflow. Space Background Kit generates a layered parallax background (stars/nebula/dust) with optional shooting stars, plus utilities to keep the background framed correctly across aspect ratios.
What’s included
- Procedural starfield and nebula shaders (unlit)
- Layered parallax system (camera-driven parallax + optional drift)
- Dust layers for depth (subtle by default)
- Shooting stars system (frequency, speed, size + streak look controls)
- Builder window to create and apply backgrounds from Profiles
- Demo scenes and documentation (How To + Troubleshooting)
Typical workflow
- Tools → Ethereal → Space Background Kit → Builder
- Select a Profile (2D or Top-Down)
- Create SBK_Root from Profile
- Tweak values and Apply (or rebuild)
Performance
Designed for lightweight backgrounds: unlit shading, simple geometry, and minimal per-frame work. (Exact cost depends on the number of layers and settings.)
From the publisher's Asset Store listing.
Technical details
- Render Pipeline: Built-in (Supported)
- Unity Versions Tested: Unity 6000.0.x
- Included: Demo scenes, Profiles, shaders, materials, editor tools, documentation
- Not included: URP/HDRP variants in this release
- Dependencies: None (no URP packages required)
- Render type: Unlit shaders
- Demo scenes count: 2
- Textures: Procedural (no textures required)
- Meshes: quads
- Documentation included: HowTo/Troubleshooting/Changelog/Tips
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.60f1 | Compatible | Not listed | Not listed |
- Render Pipeline: Built-in (supported)
- URP/HDRP: Not supported in this release
- Works with static or moving cameras (2D/XY and Top-down/XZ supported).
- Multi-scene safe. Runtime updates use MaterialPropertyBlock and/or runtime material instances, no edits to shared material assets.
As listed on the Asset Store.