EI Procedural Space Background Kit (Built-in) View on Asset Store (opens in new tab)

Package details

Latest version
2.2.8
Last updated
First released
Unity version
6000.0.60 or later
Package size
72.4 MB
Files
75
Favorites
1
Views in the past week
8

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EI Procedural Space Background Kit (Built-in)

by Ethereal IndustriesZA (opens in new tab)

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Parallax space backdrop for a vast, living scene (stars, nebula, dust). Designed for top-down gameplay, and works with both static and moving cameras.

Price $15.00

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Price history

Last 6 months

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Price history for EI Procedural Space Background Kit (Built-in), 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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EI Procedural Space Background Kit (Built-in) screenshot 1

EI Procedural Space Background Kit (Built-in) screenshot 1

About this asset

Build deep, animated space backdrops in minutes using a Profile-driven workflow. Space Background Kit generates a layered parallax background (stars/nebula/dust) with optional shooting stars, plus utilities to keep the background framed correctly across aspect ratios.

What’s included

  • Procedural starfield and nebula shaders (unlit)
  • Layered parallax system (camera-driven parallax + optional drift)
  • Dust layers for depth (subtle by default)
  • Shooting stars system (frequency, speed, size + streak look controls)
  • Builder window to create and apply backgrounds from Profiles
  • Demo scenes and documentation (How To + Troubleshooting)

Typical workflow

  1. Tools → Ethereal → Space Background Kit → Builder
  2. Select a Profile (2D or Top-Down)
  3. Create SBK_Root from Profile
  4. Tweak values and Apply (or rebuild)

Performance
Designed for lightweight backgrounds: unlit shading, simple geometry, and minimal per-frame work. (Exact cost depends on the number of layers and settings.)

From the publisher's Asset Store listing.

Technical details

  • Render Pipeline: Built-in (Supported)
  • Unity Versions Tested: Unity 6000.0.x
  • Included: Demo scenes, Profiles, shaders, materials, editor tools, documentation
  • Not included: URP/HDRP variants in this release
  • Dependencies: None (no URP packages required)
  • Render type: Unlit shaders
  • Demo scenes count: 2
  • Textures: Procedural (no textures required)
  • Meshes: quads
  • Documentation included: HowTo/Troubleshooting/Changelog/Tips

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.60f1 Compatible Not listed Not listed
  • Render Pipeline: Built-in (supported)
  • URP/HDRP: Not supported in this release
  • Works with static or moving cameras (2D/XY and Top-down/XZ supported).
  • Multi-scene safe. Runtime updates use MaterialPropertyBlock and/or runtime material instances, no edits to shared material assets.

As listed on the Asset Store.