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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 6000.5.4 or later
- Package size
- 71 KB
- Files
- 15
- Favorites
- 2
- Views in the past week
- 3
Price tracking
- Last checked
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- Lowest recorded
- $7.99 on
Keywords
Better Delete - Project Cleaner & References Finder
Delete complete asset structures in a few clicks. Remove Prefabs and everything connected to them — meshes, materials, textures, and more. Clean and organized projects and no Build Required.
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Price history
Last 6 months
USDAsset preview
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Better Delete - Project Cleaner & References Finder screenshot 1
About this asset
Better Delete lets you safely remove assets together with everything connected to them — no manual searching required.
When can this tool be useful?
1. Big project? Slow performance? Better Delete helps you find and remove unused assets in minutes, improving speed and reducing size.
2. Let's say you have a prefab and want to delete everything about it. Its meshes, it materials, and even more assets attached to it. This is when better delete comes to action. You can quickly and safely delete all your prefab structures.
✅ Features
- Deletes Prefabs with all linked assets fast (Materials, Textures, Audio Clips, etc).
- Warn you about assets used in builds.
- No Unity build required, just build the dependency graph in the tool.
- Dependency Graph is cached, so you don't need to rebuild every time.
- Find Usages of selected assets in your project, in assets, and inside scenes.
- Find Unused Assets.
- Remove Materials From Models in Batch.
- Search field, foldouts, and clear UI warnings for a better user experience.
- Duplicates — Find and merge duplicate files.
- Find Garbage — Automatically detect UnityPackages, archive files, and empty folders.
- Project Audit (New!) - Scan your project for unused assets, missing references, and unnecessary files, empty folders to keep everything clean and organized.
- Find Duplicates (New!) - Replace all references with a single copy and remove duplicate assets.
🎯 Perfect For
- Cleaning prototype content
- Removing imported asset packs
- Removing Prefabs and all its dependencies (Materials, Meshes, Clips, etc) fast.
- Refactoring large projects
- Keeping your project lightweight and organized
- Checking how assets reference each other.
Note
Please always create a backup of your project before using this tool.
Even though there are safety checks to help prevent build issues, human mistakes can still happen during usage.
Support: [email protected]
From the publisher's Asset Store listing.
Technical details
The dependency map does not detect prefabs instantiated through scripts (for example, using Resources.Loa() or other runtime loading methods).
Please always create a backup of your project before using this tool.
Even though there are safety checks to help prevent build issues, human mistakes can still happen during usage.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.5.4f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.