Police Station with Interior (Mobile Optimized + Baked Lighting)

Interior Police Station – Baked Lighting Environment (Unity)

This package contains a complete interior Police Station environment designed for games and simulations. The environment is optimized, fully assembled, and uses baked lighting for stable performance on PC, console, and mobile platforms.

Note: This package includes interior assets only. No exterior buildings, characters, vehicles, or scripts are included.

📦 Package Contents

Scene & Assets Overview

  • Unique Prefabs: 17
  • Scene-only Objects: 15
  • Unique Meshes: 19
  • Total Objects in Scene: Multiple instanced prefabs (doors, furniture, frames, etc.)
  • Lighting: Fully baked (no real-time lights included)

This package is delivered as a ready-to-use interior scene, suitable for police stations, prisons, detective offices, or law enforcement environments.

SceneAnalysisReport

🧱 Included Asset Types

  • Main interior building structure
  • Police station furniture (desks, cabinets, seating, storage units)
  • Doors and door frames (main doors, prison doors, single doors)
  • Interior architectural elements
  • Modular props reused efficiently via prefabs

Prefab instances are not duplicated meshes—all repeated objects share the same source prefab for optimal memory usage.

SceneAnalysisReport

🔺 Geometry Details

  • Total Vertices: 28,155
  • Total Triangles: 24,478
  • Average Poly Count: Low to mid-poly, suitable for real-time applications

All meshes are optimized and suitable for baked lighting workflows.

SceneAnalysisReport

🎨 Texture Information

Texture Summary

  • Total Textures: 11
  • Texture Resolutions:
    1024 × 1024 (majority)
    1024 × 512
    256 × 256 (tile-based textures)
  • Texture Format: Compressed
  • Estimated Total Texture Memory: Optimized for performance

Texture Maps Included

  • Base Color / Albedo (_MainTex)
  • Designed for use with baked lighting
  • No unnecessary texture duplication

SceneAnalysisReport

🔧 Render Pipeline Compatibility

  • Built-in Render Pipeline: ✅ Supported
  • URP: ✅ Supported
  • HDRP: ⚠ Compatible with material upgrade (no HDRP-specific shaders included)

Lighting is baked using standard Unity workflows.

🚫 Not Included

  • Exterior building
  • Characters
  • Animations
  • Scripts
  • Audio
  • Vehicles
  • Interactive door animations

This asset focuses purely on environment art, allowing developers full control over gameplay systems.

🎯 Use Cases

  • Police station interiors
  • Prison or detention center environments
  • Crime investigation scenes
  • Simulation or training projects
  • Mobile, PC, and console games