Handpainted Shader and Crayon Textures View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.28 or later
Package size
4.1 MB
Files
18
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3
Views in the past week
7

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Handpainted Shader and Crayon Textures

by Adrift Team (opens in new tab)

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Create stunning brush-like visuals with this shader pack designed to simulate a hand-painted look, giving your game a bold, artistic, and production-ready aesthetic.

Discount -50% Previous price $15.00 Price $7.50

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Price history

Last 6 months

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Price history for Handpainted Shader and Crayon Textures, 6 months Current $7.50; lowest $7.50; highest $7.50 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Handpainted Shader and Crayon Textures screenshot 1

Handpainted Shader and Crayon Textures screenshot 1

About this asset

Give your game a striking, stylized visual identity with this collection of powerful and easy-to-use shaders, designed to simulate a hand-painted aesthetic inspired by crayon textures and brush strokes.

🎨 Crafted for Stylized Art Direction

Inspired by the visual direction seen in modern high-end animated storytelling and stylized indie titles, this shader pack is built to elevate the artistic presence of your game. You can achieve:

  • Smooth light/mid/dark color separation
  • Custom material depth and personality
  • Seamless texturing, even on meshes without perfect UVs

Perfect for games that lean into bold silhouettes, saturated palettes, or painterly texture work — this pack gives you the tools to bring that vision to life with minimal setup.

This pack includes four variations, each tailored to different stylized workflows:

  • 🌈 Manually control material tones, adjusting how light, mid, and shadow areas blend for a true hand-painted vibe.
  • 🎨 Use your own base color, metallic, and roughness textures, while still benefiting from stylized lighting.
  • 🧱 Apply materials seamlessly on any surface using triplanar projection, eliminating UV stretching or seams — ideal for rocks, cliffs, and terrain.
  • 🧪 Combine triplanar mapping with texture-based PBR workflows for fast and flexible results, especially in modular environments.

All variations are compatible and built to work harmoniously together, whether you’re prototyping or polishing your final look.

From the publisher's Asset Store listing.

Technical details

Textures size: 1024x1024

4 shaders 

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.28f1 Compatible Compatible Not listed

As listed on the Asset Store.