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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.2.9 or later
- Package size
- 481 KB
- Files
- 53
- Views in the past week
- 8
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- $10.50 on
Keywords
- Search for Placement
- Search for Tilemap Editor
- Search for Grid Placement
- Search for level design tool
- Search for Level Design
- Search for prefab placement
- Search for grid based
- Search for fast level design
- Search for prefab brush
- Search for object brush
- Search for Object Placement
- Search for Placement Tool
Easy Level Design Pro
Easy Level Design Pro is a set of tools that help users speed up the Level Design process. It was designed for games with simple geometry and few curves, featuring 8 in-editor tools:
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Last 6 months
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Easy Level Design Pro screenshot 1
About this asset
Easy Level Design Pro is an all-in-one Unity Editor toolkit designed to make level design faster, smarter, and more enjoyable.
It offers a complete suite of in-editor tools for prefab painting, grid and circular placement, spline-based construction, randomization, selection, replacement, and material editing — all integrated into a clean and intuitive interface.
Whether you're building vast environments or fine-tuning small details, Easy Level Design Pro helps you focus on creativity, not repetition.
Perfect for indie developers, studios, and level artists looking to speed up their workflow and keep scenes organized.
From the publisher's Asset Store listing.
Technical details
✨ Key Features
🎨 Placement Tools
Placement Tool – Instantly paint prefabs in the scene with real-time preview.
Grid Placement Tool – Spawn multiple prefabs in customizable grid patterns.
Circular Placement Tool – Arrange prefabs in circular loops with radius and density control.
Spline Placement Tool – Create fences, walls, paths, or natural curves with spline-based prefab placement.
🧭 Selection & Optimization
Selection Tool – Filter and select objects by layer, tag, name, or component.
Duplicate Cleaner – Instantly find and delete overlapping duplicates.
Randomizer Tool – Add natural variation with position, scale, and rotation randomization using Poisson Disc sampling.
🔁 Replacement & Material Management
Replacement Tool – Swap selected objects with any prefab in one click.
Material Tool – Apply new materials directly to selected objects.
⚙️ Layer System & Smart Replacement
Customizable Raycast Layers and Replacement Layers to ensure precise prefab control and automatic duplicate prevention.
Switch between Replacement Mode (overwrite objects) and Stacking Mode (build upward).
💾 Preset System
Save and load all your configuration settings (grid, circular, spline, filters, etc.) as reusable presets for different object categories (vegetation, rocks, buildings, etc.).
⚡ Productivity Focused
Real-time placement with adjustable interval and probability.
Hotkeys for instant tool switching (1–8).
Auto-snapping and configurable snapping steps.
Fully integrated scene view workflow — no extra windows required.
🧩 Includes 8 Powerful Editor Tools
Placement Tool
Grid Placement Tool
Circular Placement Tool
Spline Tool
Selection Tool
Randomizer Tool
Replacement Tool
Material Tool
🧠 Recommended Workflow
Create and assign proper Floor and Ground layers.
Configure Raycast and Replacement Layers to control where prefabs spawn.
Add prefabs, tweak spacing, rotation, and snapping.
Save your setup as a Preset for instant reuse.
Use hotkeys (1–8) to quickly switch between tools and keep building non-stop.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.2.9f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.