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Package details
- Latest version
- 1.0
- Last updated
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- Unity version
- 6000.2.8 or later
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- 3.5 MB
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- Search for starter assets
- Search for Aiming System
- Search for Weapon System
- Search for AI Damage System
- Search for player controller
- Search for Third Person Controller
- Search for third person shooter
- Search for Cinemachine Camera
- Search for combat system
- Search for TPS Framework
- Search for Shooter Controller
- Search for Modular Framework
AAA Third Person Shooter Starter Framework
Complete AAA-style Third Person Shooter framework for Unity — modular, optimized, and ready for your custom animations, weapons, and enemies.
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Last 6 months
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AAA Third Person Shooter Starter Framework screenshot 1
About this asset
AAA Third Person Shooter Starter Framework is a complete, modular foundation for creating third-person shooter games in Unity.
Built on Unity’s Starter Assets – Third Person, it enhances the base controller with realistic combat, aiming, camera zoom, and enemy health systems — all fully integrated and ready to expand.
Designed for rapid prototyping or as a starter point for AAA-style projects, the package includes placeholder weapons, animations, and simple visuals, allowing you to focus on gameplay logic while keeping full freedom to replace all assets later.
🔸 Simple demo scene included — ready to play.
🔸 Fully modular — replace weapons, enemies, and animations anytime.
Included features:
- Enhanced movement and camera system with Cinemachine zoom
- Advanced aiming
- Reload and ammo tracking system
- Weapon management (semi and auto fire modes)
- Enemy damage zones (head/body multipliers)
- UI auto-linking for crosshair and ammo count
- Red impact marker (replaceable with bullet hole decals)
- Dummy enemies with regional damage scripts
- Modular code for easy integration with custom models or AI
Requirements:
- Unity 2022.3 LTS or newer (tested on Unity 6.2)
From the publisher's Asset Store listing.
Technical details
Unity Compatibility:
- Tested with Unity 2022.3 LTS and Unity 6.2
Scripts Included:
- PersonController.cs (enhanced movement ,aiming and camera zoom on aim))
- PlayerCombatAAA.cs (shooting, reload, ammo system)
- PlayerAimAlign.cs (IK aiming alignment)
- Health.cs / DamageZone.cs (enemy damage logic)
Assets Included:
- 1 demo scene (preconfigured)
- 8 basic animations
- Placeholder weapons and bullets
- Simple UI (crosshair + ammo counter)
- Dummy enemies with health bar
Performance:
- Optimized for modularity and scalability
Intended Use:
- Rapid prototyping
- TPS game foundations
- Integration base for advanced animation and AI systems
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.2.8f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.