Universal Inventory Toolkit
A complete, modular, and plug-and-play inventory solution for Unity.
Pick up items, store them in chests, equip them instantly - and see them appear right in your hands, without writing a single line of code.
Universal Inventory Toolkit combines everything you need to build a professional-grade inventory system: drag-and-drop between windows, auto-saving chests, filtered slots for crafting and equipment, and realistic in-hand item visualization.
Lightweight, flexible, and production-ready - works instantly in URP, HDRP, and Built-in.
Key Features
Fully functional out of the box - just import, drop prefabs into your scene, and everything works instantly.
Modular architecture - use only the systems you need: quick slots, chests, filtered slots, or item visualization.
Seamless item pickup straight from the world - no extra setup or coding.
Quick slots with intuitive control (1–0 keys or mouse scroll) - just like in the best survival games.
Advanced Drag & Drop system - move items between windows, chests, and filtered slots as naturally as in AAA titles.
Smart stack handling - supports stackable and unique items with custom limits, like Minecraft or Rust.
Auto-saving chests - all stored items persist even after restarting the game.
Filtered slots - ideal for crafting, equipment, or quest logic (e.g., “key-door” mechanics).
In-hand item visualization - adjust position, rotation, and scale for any camera or player setup.
Dynamic audio system - customize pickup, drop, and impact sounds for every item.
Full C# source code - clean, extensible, and ready for any customization.
True Plug & Play - no dependencies, third-party libraries, or complex setup. Works in URP, HDRP, and Built-in.
Universal Inventory Toolkit isn’t just an inventory - it’s the foundation for your next game.
Build projects in the style of Rust, The Forest, DayZ, or Minecraft - without writing a single extra line of code.
Perfect for FPS, survival, crafting, RPG, and sandbox projects