AquaSoul: Stylized Fish LOD Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2021.3.45 or later
Package size
13.1 MB
Files
30
Views in the past week
5

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AquaSoul: Stylized Fish LOD Pack

by Midknight GameDev (opens in new tab)

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A vibrant, stylized fish pack with 5 LOD levels and 5 fluid animations—perfect for underwater games, cinematic scenes, or educational simulations. Lightweight, optimized, and emotionally expressive.

Price $8.99

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Price history

Last 6 months

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Price history for AquaSoul: Stylized Fish LOD Pack, 6 months Current $8.99; lowest $8.99; highest $8.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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AquaSoul: Stylized Fish LOD Pack screenshot 1

AquaSoul: Stylized Fish LOD Pack screenshot 1

About this asset

Dive into a world of color and motion with AquaSoul, a stylized fish asset pack designed for real-time environments. Featuring 6 unique fish designs with expressive fins and vibrant palettes, this pack includes 5 Levels of Detail (LOD)ranging from ultra-detailed to ultra-lightweight—ideal for scalable performance across platforms.

Each fish comes rigged and animated with 5 core behaviors:

  • Idle1: Gentle fin flutter
  • Idle2: Eating motion with subtle head dip
  • Swim1: Slow, graceful movement
  • Swim2: Quick darting motion
  • 360° ready: All models are optimized for full rotation and camera orbit

Whether you're building a serene underwater forest or a fast-paced ocean chase, AquaSoul delivers both beauty and performance.

From the publisher's Asset Store listing.

Technical details

All models are provided in .FBX format, fully rigged and animated. They’re ready to use in Blender, Unity, Unreal Engine, and WebGL without additional setup.

LOD Levels Each fish model includes five Levels of Detail (LOD) for performance optimization:

  • LOD0: 3600 triangles
  • LOD1: 2000 triangles
  • LOD2: 1200 triangles
  • LOD3: 400 triangles
  • LOD4: 50 triangles This setup allows seamless scaling from cinematic close-ups to mobile-friendly distant views.

Animations Each fish is rigged with four core animations:

  • Idle1: Gentle fin movement
  • Idle2 (Eat): Subtle eating motion
  • Swim1 (Slow): Smooth, relaxed swimming
  • Swim2 (Quick): Fast, darting motion All animations are loop-ready and designed for natural aquatic behavior.

Texture Textures are stylized and hand-painted, with optional alpha transparency for semi-transparent fins. This adds depth and realism while maintaining a lightweight visual style.

Rigging Each fish uses a lightweight skeleton optimized for real-time animation. Compatible with Unity’s Mecanim and Unreal’s animation systems.

Compatibility Fully compatible with Blender, Unity, Unreal Engine, and WebGL. No conversion required.

Intended Use Ideal for games, cinematic sequences, AR/VR experiences, and educational simulations.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.45f1 Compatible Not listed Not listed

As listed on the Asset Store.