LeMi - Interactive Grass & Detail Generator View on Asset Store (opens in new tab)

Package details

Latest version
1.2
Last updated
First released
Unity version
6000.2.6 or later
Package size
10.0 MB
Files
50
Favorites
8
Views in the past week
7

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LeMi - Interactive Grass & Detail Generator

by LemiGame (opens in new tab)

1 rating, too few to average

Make your terrains come alive! Let characters and objects physically interact with grass while providing a Terrain Detail Generator to populate your scene with grass, flowers and more

Price $15.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for LeMi - Interactive Grass & Detail Generator, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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LeMi - Interactive Grass & Detail Generator screenshot 1

LeMi - Interactive Grass & Detail Generator screenshot 1

About this asset

Interactive Grass & Terrain Detail Generator is a dual-purpose tool that enhances both realism and workflow efficiency.

The Terrain Detail Generator allows you to automatically scatter details across terrains using layer painting or color-based masks, complete with adjustable density, noise, and smooth blending transitions.

The Interactive Grass system brings your environments to life — grass bends when players walk through it, reacts to movement and wind, and blends seamlessly with terrain textures.

An optional Burn Map effect is also supported for visual burn reactions when paired with the separate LeMi – Fire Spread asset.

This tool is highly customizable and works well for open-world, simulation, or nature-themed games that aim for dynamic, living environments.

From the publisher's Asset Store listing.

Technical details

Terrain Detail Generator

  • Auto-placement based on Terrain Layers or reference image colors
  • Adjustable density, noise, and transition thresholds
  • Real-time preview and mask export

Interactive Grass

  • Physical interaction with characters and objects
  • Dither-based distance fading and smooth ground blending
  • Wind direction, intensity, and speed control
  • Terrain color blending for natural integration
  • Burn effect (requires LeMi – Fire Spread for actual burn behavior)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.2.6f2 Not listed Compatible Not listed

As listed on the Asset Store.