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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.2 or later
- Package size
- 159.9 MB
- Files
- 380
- Views in the past week
- 9
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $25.00 on
Keywords
Locality - Addressable localization
- Price drop
Locality is a user friendly localization tool, fueled by Unitys addressable assets system. Localize with included components or build your own with a powerful binding system.
Lowest recorded price
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Price history
Last 6 months
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Locality - Addressable localization screenshot 1
About this asset
Core features:
- User friendly editor to structure and organize your localized assets
- Handling of loading/unloading of assets
- Automatically updates assets when language change
- Search for, create, and edit references to localized asset directly in the inspector
- Find all usages of an asset, or find all broken references
- Export/Import to JSON and .csv
Addressable Assets
Locality uses addressable assets at its core, and handles all loading / unloading of assets to ensure optimized memory usage.
Supports:
- Text (string)
- Audio clips
- FontAsset
- TMP_FontAsset
- Prefabs (GameObject)
- Texture2D
- Sprites (through SpriteAtlas)
- Generic assets (all asset derived from UnityEngine.Object)
Localization components
Locality offers a bunch of pre-made localization components for UIToolKit, TextmeshPro, SpriteRenderer, and more. You can also make your own, and use the bundled binding system to automatically update all localized assets upon language change.
☎️ Support requests: [email protected]
From the publisher's Asset Store listing.
Technical details
Dependencies:
We highly recommend that you install and set up the Unity Addressables package BEFORE you install Locality, as it has some pre-built AssetGroups that will not get added if Addressables are not installed first.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.2f1 | Not listed | Compatible | Compatible | Compatible |
Dependencies:
We highly recommend that you install and set up the Unity Addressables package BEFORE you install Locality, as it has some pre-built AssetGroups that will not get added if Addressables are not installed first.
As listed on the Asset Store.