DebugMaster is a versatile and fully customizable debugging and logging system for Unity projects. It allows developers to easily track and visualize game events using colored console logs, multiple tag support, and various text styles such as bold, italic, underline, and strikethrough. The package also includes a floating feed system for in-game notifications, allowing instant feedback for actions, events, or debugging purposes. Additionally, a real-time Debug HUD lets you monitor variables like player stats, score, or game state without interrupting gameplay.
Developers can customize everything from log colors, tag formatting, timestamp display, to HUD layout. It's suitable for any genre, from puzzle games to RPGs, multiplayer titles, or simulation projects. DebugMaster is designed to improve workflow, enhance debugging efficiency, and provide clear, visually organized information for both development and testing phases.
Settings are fully exposed via DebugMasterSettings.asset under Assets/Resources, allowing quick adjustments without modifying code. Features like auto-color by tag, caller info inclusion, frame count display, and time scale overlay visibility make DebugMaster an essential tool for any serious Unity developer.