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Package details
- Latest version
- 1.1.1
- Last updated
- First released
- Unity version
- 6000.5.4 or later
- Package size
- 80.1 MB
- Files
- 235
- Favorites
- 10
- Views in the past week
- 16
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $19.99 on
Keywords
Zorbamon Inc. Pokelike
- Hidden sale
- Price drop
Complete Poke-style game system with creature collection, turn-based battles, quests, events, and economy. Perfect for monster-catching RPGs with ready-to-use mechanics and progression systems.
Lowest recorded price
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Price history
Last 6 months
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Zorbamon Inc. Pokelike screenshot 1
About this asset
Poke-Style Game Feature Overview
Core Features
Creature System
- 20+ Base Creatures across 5 rarity tiers
- Dual-Type System with 18 different types
- Unique Abilities for strategic battles
- Stat-based progression with HP, Attack, Defense, Speed
- Friendship System with gameplay benefits
- Favorite Creatures with bonus effects
Battle Systems
Multiple Battle Modes:
- Random Encounters - Train against wild creatures
- League Battles - Progressive gym-style challenges
- Arena Mode - Endless wave-based combat
- Strategic Combat - Type advantages/disadvantages
- Status Effects - Poison, Burn, Paralysis, Sleep, Freeze, Confusion
- Critical Hits and friendship-based bonuses
- Ability System with various triggers and effects
Evolution & Progression
- Level-based Evolution
- Item-based Evolution
- Friendship Evolution
- Multi-stage Evolution chains
- Visual evolution sequences
- Stat improvements and new abilities
Content & Game Modes
League System
- 8 Progressive gym levels
- Themed opponents with unique strategies
- Boss battles with special creatures
- Unlockable content and rewards
Arena Mode
- Infinite wave-based challenges
- Progressive difficulty scaling
- Weekly leaderboards and rewards
- Special arena-only creatures
Job System
- Real-time mission system
- 4 Different zones (Forest, Desert, Mountain, Snow)
- Creature assignment mechanics
- Passive income and experience
Collection & Inventory
Creature Collection
- Capture Mechanics with various ball types
- Duplicate handling with coin rewards
- Rarity progression system
- Collection tracking and completion rewards
Item System
- Healing Items (Potion, Super Potion, Hyper Potion)
- Capture Items (Creature Ball, Great Ball, Ultra Ball)
- Status Recovery items
- Evolution Items
- Friendship Boost items
- Exp Boost items
- Inventory management with stacking
Quest & Story System
Main Quests
- Story-driven progression
- Character development
- World-building narrative
Side Quests
- Collection quests
- Battle challenges
- Delivery missions
- NPC interaction quests
Daily Quests
- Repeatable objectives
- Daily rewards and bonuses
- Progressive challenge system
Event System
Seasonal Events
- Holiday-themed challenges
- Limited-time creatures
- Special rewards and items
- Themed battle backgrounds
Challenge Events
- Time-limited objectives
- Progressive reward tiers
- Competitive leaderboards
- Exclusive creature unlocks
Economy & Shop System
Shop Features
- Dynamic item stock
- Purchase limits and restocking
- Special sales and discounts
- Creature chance items
Currency System
- Coins - Main in-game currency
- Battle rewards
- Quest completion
- Job rewards
- Daily bonuses
NPC & Social Systems
NPC Interaction
- Dynamic NPC spawning
- Dialogue trees with choices
- Quest givers and shopkeepers
- Character backstories
Dialogue System
- Multiple choice conversations
- Branching narrative paths
- Quest initiation through dialogue
- Reward distribution
Progression Systems
Trainer Leveling
- Experience from battles and quests
- Level-based unlocks
- Stat bonuses and rewards
- Prestige system
Creature Leveling
- Experience points from battles
- Level-based stat increases
- Move learning at specific levels
- Evolution triggers
Visual & UI Features
User Interface
- Intuitive main menu with quick access
- Battle HUD with clear information
- Inventory management with tabs
- Creature details with comprehensive stats
- Smart notifications system
Visual Effects
- Battle animations for attacks
- Damage numbers and status effects
- Evolution sequences
- UI animations and transitions
Technical Features
Save System
- Auto-save functionality
- Cloud save compatibility
- Multiple save slots
- Backup and restore
Performance
- Optimized for mobile and PC
- Memory efficient asset management
- Fast loading times
- Stable frame rates
From the publisher's Asset Store listing.
Technical details
· Turn-based battle system with stat calculations
· Creature collection & evolution-ready architecture
· ScriptableObject-driven data management
· Event system with timed challenges & rewards
· Job system with real-time progression
· Shop economy with dynamic restocking
· Save system using PlayerPrefs
· Modular UI manager for multiple screens
· Rarity-based progression systems
· Level scaling & difficulty balancing
Core Components:
· GameManager, BattleSystem, ShopManager, EventManager
· CreatureData, ItemData, MoveData ScriptableObjects
· Complete UI system with battle, inventory, shop interfaces
· Save/Load system with cloud compatibility
· Time-based event and job tracking
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.5.4f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.