EasyAnim - Simplified Animation Management

EasyAnim - Simplified Unity Animation Management


Tired of messy .anim files and endless controller edits? EasyAnim keeps every clip embedded in one controller — no setup, no transitions, just play. Stop fighting Animator, start creating.


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KEY FEATURES


✓ Embedded Animation Clips

Store all animation clips directly in your Animator Controller - no more scattered .anim files cluttering your project. Everything stays in one place, organized and easy to manage.


✓ Simple Playback API

Play animations by name - no state machine setup, no transition configuration. Just specify the clip name and go.


✓ Modern Async/Await Support

Seamlessly integrate animations into your async workflows. Wait for animations to complete, chain sequences, and write cleaner animation logic.


✓ Easy Loop Control

Start and stop looping animations with simple method calls. No timeline editing required.


✓ Preload Support

Apply the first frame of an animation without playing it - perfect for UI initialization and setup.


✓ Built-in Editor Tools

Dedicated editor window for creating and managing embedded animation clips. Drag, drop, rename, and organize clips visually.


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PERFECT FOR


- UI animations (show/hide, transitions)

- Gameplay effects and feedback

- Cutscenes and sequences

- Prototyping and iteration

- Any project that needs clean animation code


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WHAT'S INCLUDED


- Complete EasyAnim system

- Editor window for clip management

- 10 sample scripts with detailed examples

- Full C# source code

- Comprehensive documentation

- UniTask integration support (optional)


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REQUIREMENTS


- Unity 2021.3 or later

- Basic C# knowledge

- No additional dependencies


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WHY EASYANIM?


Traditional Unity animation workflows require:

× Creating separate .anim files

× Setting up state machines

× Configuring transitions

× Managing scattered assets


EasyAnim simplifies this to:

✓ One controller file

✓ Play by clip name

✓ Clean, readable code

✓ Organized project structure


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SAMPLES & DOCUMENTATION


Includes 10 complete sample scripts demonstrating:

- Basic show/hide animations

- Lifecycle callbacks (before/after)

- Preload and activate patterns

- Async/await workflows

- Loop animation control

- Animation duration queries


All samples are fully documented and ready to use as templates for your own projects.


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※This asset is designed for simple animation control.

For advanced animation control, please use Unity’s built-in Animator.


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SUPPORT


Email: ruskworks@gmail.com

Discord: https://discord.com/invite/3SkazkZT5u


We're here to help! Questions, feature requests, and feedback are always welcome.