Vfx particles-Game vfx View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
9.3 MB
Files
35
Favorites
4
Views in the past week
7

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Vfx particles-Game vfx

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Particle effects—each shipped with multiple color variations—so you can drop instant impact into any project.

Price $4.99

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Price history for Vfx particles-Game vfx, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Vfx particles-Game vfx video 1 (plays on the Asset Store)

About this asset

From drifting Dust Bubble ambience to punchy Spark Explosion bursts and fluid Water Splash Hit impacts, every effect is clean, performant, and easy to tweak. Perfect for action games, magic systems, UI flourishes, and stylized cinematics.

Includes 3 effects (each with color variants):

· Dust Bubble

· Spark Explosion

· Water Splash Hit (Burst)

How To Use?

· Import the package into your Unity project.

· Open the Demo Scene, enter Play Mode, and press Left Mouse Button to cycle the next effect.

· Drag & drop any Prefab into your scene to use it directly.

Customization:

1. Adjust particle properties

o Tune Start Color, Start Size, Start Speed, Lifetime, Emission Rate, Bursts, and Shape in the Particle System Inspector.

o Swap Textures for custom patterns

o Recommended material properties:

§ Color (HDR) – core tint and glow intensity (supports HDR for bloom).

§ MainTex (Texture2D) – base texture for runes, streaks, bubbles, or animated energy.

2. Color variants

o Duplicate a prefab and adjust Color/Gradient for instant new looks.

3. Post-processing (optional but recommended)

o Use Bloom to enhance glow; tweak Intensity and Threshold for your scene lighting.

o Add Chromatic Aberration or subtle Vignette if desired for impact moments.

1. Prefabs

o Ready-to-use prefabs for Dust Bubble, Spark Explosion, Water Splash Hit, plus multiple color variants.

2. Scripts

o A minimal demo script to iterate effects in Play Mode (Left Click to next).

3. Textures

A curated set of textures used across the effects (streaks, droplets, bubbles, noise).

From the publisher's Asset Store listing.

Technical details

Technical details:

  • Note: Post-processing setup is required in Built-in RP to achieve the showcased glow.
  • Texture : 2048 B/W 2048
  • Texture type : 2D
  • Alpha Source: Input texture alpha.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.