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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 2019.4.0 or later
- Package size
- 24 KB
- Files
- 5
- Favorites
- 1
- Views in the past week
- 4
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- $17.49 on
Keywords
Eye-Dome Lighting
An optimised Eye-Dome Lighting (EDL) post-processing shader for enhancing point-cloud rendering.
Price $34.99
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Price history
Last 6 months
USDAsset preview
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Eye-Dome Lighting screenshot 1
About this asset
Eye-Dome Lighting (EDL) is a popular technique for enhancing the edges of point-cloud rendering making them easier to interpret. This post-processing shader works with Unity's Post Processing package.
Features:
- Shader has adjustable settings: radius, exposure, sample count, strength, color blend.
- Compatible with asset Point Cloud Viewer and Tools 3.
- Super easy to integrate.
- Optimised shader.
- Uses assembly definitions.
- The best customer support!
Requiments:
- Built-in render pipeline.
- Unity's Post-Processing package.
- Camera set to render depth (_CameraDepthTexture).
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From the publisher's Asset Store listing.
Technical details
This implementation currently requires the built-in render pipeline.
If you need support for URP/HDRP please contact us.
Unity's Post-Processing package is required.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.3f1 | Compatible | Not listed | Not listed |
| 2021.3.0f1 | Compatible | Not listed | Not listed |
| 2019.4.0f1 | Compatible | Not listed | Not listed |
As listed on the Asset Store.