Eye-Dome Lighting View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2019.4.0 or later
Package size
24 KB
Files
5
Favorites
1
Views in the past week
4

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Eye-Dome Lighting

by Chocolate Dinosaur (opens in new tab)

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An optimised Eye-Dome Lighting (EDL) post-processing shader for enhancing point-cloud rendering.

Price $34.99

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Price history

Last 6 months

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Price history for Eye-Dome Lighting, 6 months Current $34.99; lowest $34.99; highest $34.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Eye-Dome Lighting screenshot 1

Eye-Dome Lighting screenshot 1

About this asset

Eye-Dome Lighting (EDL) is a popular technique for enhancing the edges of point-cloud rendering making them easier to interpret. This post-processing shader works with Unity's Post Processing package.

Features:

  • Shader has adjustable settings: radius, exposure, sample count, strength, color blend.
  • Compatible with asset Point Cloud Viewer and Tools 3.
  • Super easy to integrate.
  • Optimised shader.
  • Uses assembly definitions.
  • The best customer support!

Requiments:

  • Built-in render pipeline.
  • Unity's Post-Processing package.
  • Camera set to render depth (_CameraDepthTexture).

Do you have any questions?

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From the publisher's Asset Store listing.

Technical details

This implementation currently requires the built-in render pipeline.

If you need support for URP/HDRP please contact us.

Unity's Post-Processing package is required.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.3f1 Compatible Not listed Not listed
2021.3.0f1 Compatible Not listed Not listed
2019.4.0f1 Compatible Not listed Not listed

As listed on the Asset Store.