Zhu Ganglie(Demon)

by RGame Animation (opens in new tab)

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Zhu Ganglie(Demon)_Spine Animation Character is a unique 2D character asset created for idle RPGs and turn-based strategy games. This package provides a ready-made animated enemy or NPC character

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Price history

Last 6 months

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Price history for Zhu Ganglie(Demon), 6 months Current $12.00; lowest $12.00; highest $12.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Zhu Ganglie(Demon) screenshot 1

Zhu Ganglie(Demon) screenshot 1

About this asset

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

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Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

From the publisher's Asset Store listing.

Technical details

  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 7 core animations: Idle, Attack, Skill, Hit, Stun, Jump and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
  • If you need the Spine or spritesheet files, feel free to message me 😊

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.45f2 Compatible Compatible Not listed

As listed on the Asset Store.