Procedural Infinite Ocean with Terrain provides a fully procedural, customizable ocean system for Unity’s Built-in Render Pipeline.
It dynamically generates infinite ocean chunks with smooth LOD transitions and supports an underwater terrain system.
The asset includes scripts for automatic sea level updates, chunk management, and environment switching based on player height.
Perfect for open-world, survival, and exploration games.
All materials and parameters are easily adjustable to fit your art style and performance needs.