Zombie Incremental/Upgrade Game Template View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.2.7 or later
Package size
10.8 MB
Files
211
Favorites
11
Views in the past week
26

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Zombie Incremental/Upgrade Game Template

by Holender Games (opens in new tab)

2 ratings, too few to average

Build your own incremental zombie defense game! A complete, clean, and extensible Unity game template - perfect for learning, modifying, and reskinning into your own project.

Price $30.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Zombie Incremental/Upgrade Game Template, 6 months Current $30.00; lowest $30.00; highest $30.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Zombie Incremental/Upgrade Game Template screenshot 1

Zombie Incremental/Upgrade Game Template screenshot 1

About this asset

Zombie Incremental/Upgrade Game Template 🧟‍♂️

Create. Learn. Extend. Survive.

Take your next Unity project from concept to launch with this fully playable incremental/upgrade game template, featuring an endless zombie wave system, event-driven architecture, and clean, modular code that’s easy to extend and reskin.

Need Help?

I’m happy to help with questions, modifications, or setup guidance —

Message me anytime through email :)

What’s Inside

My UpgradeTree Asset is also included in this package!

✅ Full Game Loop:

  • Progressive wave-based gameplay with automatic difficulty scaling
  • Incremental upgrades and economy system
  • Damage types: AOE, single-target, and distance-based targeting

✅ Smart Wave Generation:

  • Dynamic wave algorithm based on total HP budgets
  • Weighted zombie type selection that evolves as waves progress
  • Supports adding new enemy types with minimal setup

✅ Combat System:

  • Animations and hit effects
  • Animation Events (e.g., sync grenade throws with impact timing)
  • Bullets, Explosions, Other Projectiles

✅ Clean & Scalable Architecture:

  • Event-driven system for easy communication between components
  • Scriptable Objects for configuration and balancing
  • Separation of logic for better readability and extensibility
  • Ideal for learning Unity structure and C# practices

✅ Built for Easy Modify And Extention:

  • Simple to modify, expand, or completely reskin
  • Fully commented C# code
  • Optimized for readability and reusability
  • Modular components make it easy to replace logic or visuals

🌱 Future Updates (not included currently)

I’ll continue to add:

  • More zombie types
  • New upgrade systems (active skills)
  • Save/Load and progression tools
  • Menus

All future updates are FREE for existing customers!

And If you liked my asset, it would mean a lot if you can write a nice review :)

From the publisher's Asset Store listing.

Technical details

Third-Party Notices

Uses Hardpixel Font under freeware license; see Third-Party License_Hardpixel.txt file in package for details.

Uses kenney sound effects under CC0 license; see License_Kenney.txt,

Uses sounds effects from FreeSound under CC0 license; see License_FreeSound.txt,

Uses 3rd party free-version of the asset "DOTween (HOTween v2)" for the ui animations, under the license License_Dotween.txt

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.2.7f2 Compatible Compatible Compatible Compatible

As listed on the Asset Store.