Zombie Incremental/Upgrade Game Template 🧟♂️
Create. Learn. Extend. Survive.
Take your next Unity project from concept to launch with this fully playable incremental/upgrade game template, featuring an endless zombie wave system, event-driven architecture, and clean, modular code that’s easy to extend and reskin.
Need Help?
I’m happy to help with questions, modifications, or setup guidance —
Message me anytime through email :)
What’s Inside
My UpgradeTree Asset is also included in this package!
✅ Full Game Loop:
- Progressive wave-based gameplay with automatic difficulty scaling
- Incremental upgrades and economy system
- Damage types: AOE, single-target, and distance-based targeting
✅ Smart Wave Generation:
- Dynamic wave algorithm based on total HP budgets
- Weighted zombie type selection that evolves as waves progress
- Supports adding new enemy types with minimal setup
✅ Combat System:
- Animations and hit effects
- Animation Events (e.g., sync grenade throws with impact timing)
- Bullets, Explosions, Other Projectiles
✅ Clean & Scalable Architecture:
- Event-driven system for easy communication between components
- Scriptable Objects for configuration and balancing
- Separation of logic for better readability and extensibility
- Ideal for learning Unity structure and C# practices
✅ Built for Easy Modify And Extention:
- Simple to modify, expand, or completely reskin
- Fully commented C# code
- Optimized for readability and reusability
- Modular components make it easy to replace logic or visuals
🌱 Future Updates (not included currently)
I’ll continue to add:
- More zombie types
- New upgrade systems (active skills)
- Save/Load and progression tools
- Menus
All future updates are FREE for existing customers!
And If you liked my asset, it would mean a lot if you can write a nice review :)