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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.2.7 or later
- Package size
- 114 KB
- Files
- 88
- Favorites
- 2
- Views in the past week
- 5
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Inline Script: Code in Inspector
Write C# snippets directly in the Unity inspector and one‑click compile them into action. Author inline logic on ScriptableObjects; per prefab; whatever suits you.
Price $4.99
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Price history
Last 6 months
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Inline Script: Code in Inspector screenshot 1
About this asset
Supercharge your workflow with InlineScript, a new way to author code right inside the Unity Editor. Type your C# snippet directly into the inspector, hit Compile, and instantly turn it into a real, runtime-safe class.
💡 Highlights
- Code in the inspector: Write and edit inline C# directly on ScriptableObjects or custom assets.
- One-click compile: Instantly generate and link a proper C# class—no runtime reflection or dynamic compilation.
- MonoBehaviour-like helpers: Access gameObject, transform, GetComponent<T>(), and other familiar Unity methods safely.
- Custom editor: Syntax-highlighted code area, compile button, and smart indicators for status and linking.
Perfect For
- Quick gameplay experiments and one-off logic
- Per-object code authoring on ScriptableObjects
- Lightweight, inline behaviours without runtime overhead
- Fast prototyping and data-driven systems
From the publisher's Asset Store listing.
Technical details
Features:
- New class definitions for adding code area in your scriptable object or mono-components.
- Code Definitions support void and function types.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.2.7f2 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.