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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.61 or later
- Package size
- 44 KB
- Files
- 5
- Favorites
- 7
- Views in the past week
- 3
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Keywords
Dynamic Render Distance & Optimization
- Price drop
High-performance LOD system for Unity that optimizes mesh detail and boosts performance for high-polygon 3D models.
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Price history
Last 6 months
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Dynamic Render Distance & Optimization video 1 (plays on the Asset Store)
About this asset
Render Distance is a high-performance LOD and optimization system for Unity. It dynamically manages mesh detail based on camera distance, reducing draw calls and improving frame rates. Ideal for high-polygon 3D models, this script helps developers create detailed, large-scale scenes without sacrificing performance.
From the publisher's Asset Store listing.
Technical details
Easily integrate the script with your 3D models and customize the behavior.
The script works efficiently on high-polygon 3D models.
https://obvious-fur-5fa.notion.site/ebd//2bf24e1d5c308051b4e5d06123cc5a27
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.61f1 | Compatible | Compatible | Compatible |
This package is fully compatible with Unity's Built-in Render Pipeline.
It has not been tested with the Universal Render Pipeline (URP) or High Definition Render Pipeline (HDRP) and may not work as expected in those pipelines.
Users who want to use this script with URP or HDRP may need to make additional adjustments.
https://obvious-fur-5fa.notion.site/ebd//2bf24e1d5c308051b4e5d06123cc5a27
As listed on the Asset Store.