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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.49 or later
- Package size
- 75.4 MB
- Files
- 33
- Favorites
- 13
- Views in the past week
- 7
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- Lowest recorded
- $43.99 on
Keywords
BigWorldGPULOD
BigWorldGPULod is an enterprise‑grade URP‑ready GPU LOD framework engineered for ultra‑scalable, visually rich Unity open worlds.
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Price history
Last 6 months
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BigWorldGPULOD screenshot 1
About this asset
BigWorldGPULod — GPU-Driven LOD & Indirect Instancing for URP
A professional-grade GPU LOD and batching solution for massive Unity worlds.
GPU‑driven LOD for extreme batching and consistent frame times—paired with one‑click decimation and a lean runtime for a fast, production‑ready setup.
Use Cases
Open worlds, streaming terrains, cityscapes
Large prop crowds: rocks, trees, buildings, debris
High-actor scenes requiring stable frame time
Mobile titles with strict CPU budgets
URP projects needing scalable LOD and batching
Core Features
One-Click Baker: Collect scene meshes → optional simplify → auto materials → drop-in GPULOD instances
Compute-Driven: Per-frame distance/Frustum LOD selection entirely on GPU
Indirect Instancing: Massive batches via DrawMeshInstancedIndirect with minimal per-instance data
Smart Materials: Instancing-ready, auto-copy of common color/texture properties
Clean Runtime: BigWorldGPULodRenderManager with start/stop controls and debug LOD coloring
Flexible LOD: Up to 3 LOD meshes per asset; graceful fallback if some levels are missing
Optional Integration: One-click install and use of UnityMeshSimplifier for automated decimation
Cross-Platform Optimization
Consistent performance on mobile, PC, and consoles
Stable FPS with thousands of visible instances
Low CPU usage; compute-based culling avoids main-thread spikes
You’ll Benefit
Significant CPU offload and fewer render bottlenecks
Extreme draw call reduction and scalable crowds/props
Minutes-to-integrate pipeline with production-ready assets
Upgrade your large-scale rendering today.
Website: https://kop098.github.io/igdmaster/
Discord: igdmaster
Technical Support: https://discord.gg/dzJzhaCeUg
From the publisher's Asset Store listing.
Technical details
Included Contents
------------------------
Editor Baker Tool (GPULODEditor)
Runtime Component (GPULOD)
URP Shader and Materials (Support shadergarph)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.49f1 | Not listed | Compatible | Not listed |
Developed based on Unity6's URP pipeline, so you can get the best compatibility on this version
As listed on the Asset Store.