Input Icons: Core - Dynamic Prompts and Rebinding View on Asset Store (opens in new tab)

Package details

Latest version
4.2.2
Last updated
First released
Unity version
2022.3.62 or later
Package size
11.2 MB
Files
528
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7
Views in the past week
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Input Icons: Core - Dynamic Prompts and Rebinding

by Tobias Froihofer (opens in new tab)

1 rating, too few to average

Professional input prompt system with automatic device detection and full rebinding UI. Includes 300+ sprites for all major platforms. Display prompts in SpriteRenderers, UI Images, and TextMeshPro.

Price $19.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Input Icons: Core - Dynamic Prompts and Rebinding, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 4.1.8 released 30 Jul 2026 v4.1.8 Version 4.1.9 released 2 Sep 2026 v4.1.9 Version 4.2.2 released 30 Oct 2026 v4.2.2

Asset preview

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Input Icons: Core - Dynamic Prompts and Rebinding screenshot 1

Input Icons: Core - Dynamic Prompts and Rebinding screenshot 1

About this asset

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Input Icons: Production-ready input prompts without the hassle

Show the right key or button automatically as players switch between keyboard, mouse, and controller. Add a complete rebinding system, built-in local multiplayer support, and 300+ essential sprites. Drop it in and skip weeks of custom input UI work.

Automatic device detection

Prompts update in real time as the player switches devices. No manual checks, no boilerplate.

A full rebinding system, not just icons

Includes rebinding UI components you can use out of the box. No scripting required. Handles single bindings, composite controls (WASD, D-Pad), and sequential multi-bindings, with duplicate detection and conflict resolution built in. Player profiles persist across sessions, which matters for shared devices.

Built for Local Multiplayer

Per-player device management with automatic reassignment and individual control scheme tracking. Made for couch co-op.

Lower-cost, per-seat friendly

Core has the same rebinding, multiplayer, and architecture as the full Bundle, with a smaller sprite set. A good fit for teams where per-seat licensing on the full version adds up.

Need more sprite variety?

Input Icons: Bundle includes 2100+ sprites with 10 keyboard styles and multiple controller variants.

Works everywhere in your UI

  • SpriteRenderers for world-space UI
  • UI Images for canvas-based UI
  • TextMeshPro, via inline tags or a component
  • UI Toolkit, via a free extension

300+ sprites, built for production

  • Hand-crafted, 256×256px, crisp at any resolution
  • Custom SDF font pack for sharp scaling at any size
  • QWERTY, QWERTZ, and AZERTY keyboard layouts
  • Xbox, PlayStation (PS3–PS5), Nintendo Switch, and Generic Gamepad support (one sprite set each)
  • Mobile support for Android and iOS

Everything else you'd expect

  • Addressables integration for optimized memory and loading
  • Clean, modular ScriptableObject architecture. Updates won't break your setup
  • Compatible with Text Animator and other text effects tools
  • Bring-your-own sprite support if you want a custom icon set
  • 40+ pages of documentation, plus video guides

Steam Input support included

Steam Input can sometimes cause Unity's Input System to misidentify controllers. Input Icons ships with extension support for both Steamworks.NET and Facepunch Steamworks to correctly detect and display the right icons, plus a full troubleshooting guide for common Steam controller configuration issues.

Good fit for

Teams needing per-seat licensing at a lower cost, developers who plan to use their own custom sprites, PC games and cross-platform PC/console titles, local co-op and split-screen games, projects with rebinding requirements, and anyone prioritizing a smaller asset footprint.

Compatible With Your Workflow

  • Fully compatible with Text Animator and other text effects tools
  • Built using clean, modular ScriptableObject architecture
  • Bring Your Own Sprites – architecture supports custom icon sets

Requirements

  • TextMeshPro 2.1.6+ (free via Package Manager)
  • Input System 1.4.4+ (free via Package Manager)
  • 2D Sprite Package (free via Package Manager)

Tested with Unity 2020–2023 and up to Unity 6.5.

Useful links:

From the publisher's Asset Store listing.

Technical details

Requires TextMeshPro 2.1.6 or higher (free via Package Manager)

Requires Input System 1.4.4 or higher (free via Package Manager)

Requires 2D Sprite 1.0.0 or higher (free via Package Manager)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

Requires TextMeshPro 2.1.6 or higher (free via Package Manager)

Requires Input System 1.4.4 or higher (free via Package Manager)

Requires 2D Sprite 1.0.0 or higher (free via Package Manager)

As listed on the Asset Store.