Contour Line Shader(HDRP) View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
2021.3.45 or later
Package size
996 KB
Files
33
Favorites
2
Views in the past week
3

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$4.99 on

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Contour Line Shader(HDRP)

by CodeWee (opens in new tab)

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A flexible and stylized Contour Line Shader for HDRP. Easily render contour lines along the X, Y, and Z axes with gradient coloring, local/world space control, and full visual customization.

Price $19.99

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Price history

Last 6 months

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Price history for Contour Line Shader(HDRP), 6 months Current $19.99; lowest $4.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Contour Line Shader(HDRP) screenshot 1

Contour Line Shader(HDRP) screenshot 1

About this asset

  • The Contour Line Shader is a powerful shader designed for the High Definition Render Pipeline(HDRP) that visualizes mesh geometry with clean and customizable contour lines. Whether you’re developing stylized environments, scientific visualizations, or data-driven graphics, this shader enables you to display evenly spaced lines along the X, Y, and Z axes of your models with full control.
  • You can enable contour lines along any combination of axes (X, Y, Z), and customize line thickness(screen-space consistent), line interval and coloring options. Set gradient colors based on Zero (minimum) and Maximum contour line positions, and choose whether to base these positions on Local Space (object-relative) or World Space.
  • Line thickness is calculated in screen space, not world space, so the visual width of contour lines remains consistent regardless of zoom level or object scale.
  • Line Options:
    • Line Interval: Adjustable spacing between contour lines
    • Line Color: Three contour coloring modes
    • Line Thickness: calculated in screen space
    • Emissive Mode On/Off
  • Choose from three contour coloring modes:
    • Gradient between Min and Max line colors
    • Min Color Only
    • Max Color Only
  • The shader also supports:
    • A transparent base color or texture (Base Map)
    • Specular highlights for a polished appearance
    • Adjustable Zero and Max line positions
    • Smooth rendering even beyond defined color bounds by clamping to Min/Max colors
  • With full axis and color control, Contour Line Shader gives you artistic freedom and technical precision—all in one asset.
  • Supports the following Unity versions:
    • Unity 2022
    • Unity 6000.0 (Unity 6.0)
    • Unity 6000.2 (Unity 6.2)
    • Unity 6000.3 (Unity 6.3)

From the publisher's Asset Store listing.

Technical details

  • Render Pipeline: High Definition Render Pipeline
  • Contour Axes: Independently toggle X, Y, Z axes
  • Coordinate Space: Switch between Local and World space
  • Line Interval: Adjustable spacing between contour lines
  • Line Thickness: Adjustable and screen-space based (remains constant during zoom/scale)
  • Line Color Control:
  • Zero (Min) and Max position settings per axis
  • Gradient rendering from Min to Max colors
  • Optional flat color rendering (Min-only / Max-only)
  • Emissive Mode On/Off
  • Base Appearance:
  • Base color with alpha support
  • Optional base texture (Base Map)
  • Lighting Support:
  • Specular highlights

Key Features

  • Render contour lines along any or all of the X, Y, Z axes
  • Use Local Space or World Space for line positioning
  • Fully adjustable line thickness and color gradients
  • Adjustable line interval for controlling spacing between contour lines
  • Screen-space line thickness — stays visually consistent regardless of camera zoom or object scale
  • Gradient coloring based on Zero (Min) and Max positions
  • Clamp gradient beyond range with Min/Max color continuity
  • Choose between Gradient, Min Color Only, or Max Color Only
  • Apply transparent base color and Base Map texture
  • Specular lighting for realistic highlights
  • Perfect for stylized rendering, scientific data, topographical maps, and visual effects
  • Lightweight and optimized for real-time applications

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.3f1 Not listed Not listed Compatible
6000.2.6f2 Not listed Not listed Compatible
6000.0.65f1 Not listed Not listed Compatible
2022.3.62f2 Not listed Not listed Compatible
2021.3.45f2 Not listed Not listed Compatible

As listed on the Asset Store.