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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2021.3.45 or later
- Package size
- 1.4 MB
- Files
- 27
- Views in the past week
- 12
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $12.00 on
Keywords
- Search for Asian Fantasy Character
- Search for Fantasy Demon Character
- Search for Journey to the West Character
- Search for Turn-Based RPG Asset
- Search for AFK Turn-Based Game Asset
- Search for Chibi RPG Character
- Search for Idle RPG Hero
- Search for Ink Brush Art Style
- Search for 2D Character Animation
- Search for Spine 2D Character
- Search for Idle Game Character Pack
- Search for Spine Rigged Animation
Infernal Monk
- Price drop
Poison Toad is a unique 2D character asset created for idle RPGs and turn-based strategy games. This package provides a ready-made animated enemy or NPC character
Lowest recorded price
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Price history
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Infernal Monk screenshot 1
About this asset
This package provides a fully animated 2D character designed for idle and turn-based games.
The asset includes Spine animations, prefabs, and a demo scene ready to use in your Unity project.
All elements are easy to customize:
- Replace or edit the character artwork
- Adjust or add new animations
- Reuse prefabs to create additional characters
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
❤️ I truly appreciate you taking the time to view my work!
If possible, please leave a review or comment — it motivates me to keep improving and making better assets for the community.
From the publisher's Asset Store listing.
Technical details
- Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
- Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
- Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
- This allows flexible setup and easy integration with other characters or animation systems.Includes separated VFX skill effects, independently rigged and animated using a different skeleton in Spine.
- High-resolution and clean visual details, suitable for HD and mobile projects
- Ready-to-use prefab and demo scene for easy integration into your Unity project
- .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
- Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
- Organized folder structure for clear project management
- Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
- Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.45f2 | Compatible | Compatible | Not listed |
As listed on the Asset Store.