AI/Turret Targeting - Hit Moving Targets OFFICIAL SALE

Have an AI Character or turret that needs to hit moving targets? This is your script. The formulas do not use homing behavior. It uses only physics motion equations.



The formulas provided operate by finding a component on the target that includes velocity such as Characer Controller, NavMesh Agent, or Rigidbody. If none of those are found, it assumes zero velocity.


You can view the ReadMe online here.