animal pelts volume two: cow, zebra, tiger, bear, deer, goat OFFICIAL SALE

Complex 4k pelts with many hours of work put into each of them. What makes them stand out is the realism of the fabric and the complex opacity map with a gradual passage from transparent to opaque. Pelts have material folds, which add to realism.


PBR material and prefabs for both Built-in and URP

AO, Displacement (or Height map), Specular, Diffuse, Normal


The scene contains six displaced meshes at around 20k tris (first row) and six flat meshes (second row), a 2-tris image plane; all meshes come with 4k maps.


This pack features displacement maps connected to increase displacement levels at will, further from the already displaced mesh geometry.


If you need pelts, these are very realistic, natural, detailed, optimized, and original. Look no further than here.


check also links for unreal version: 

https://www.fab.com/portal/listings/f7a6f0cd-20e2-40c2-b730-82bfda573f64/preview