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Package details
- Latest version
- 5.0.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 8.4 MB
- Files
- 380
- Favorites
- 85
- Views in the past week
- 108
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- $7.49 on
Keywords
UI Particle System: Native Canvas VFX
Create stunning particle effects directly on Unity Canvas. Bring dynamic, polished UI VFX to menus, HUDs, buttons, and interfaces with a native Unity UI particle system.
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Last 6 months
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UI Particle System: Native Canvas VFX screenshot 1
About this asset
UI Particle System brings particle effects directly into Unity Canvas, giving your menus, HUDs, buttons, and interfaces a more dynamic and polished feel. Create expressive UI VFX that blend naturally into your game and make every interaction more satisfying.
Designed for Unity developers, it brings a familiar particle-authoring experience to native uGUI. From subtle visual feedback to eye-catching bursts, bring your game’s UI to life with effects that feel like a natural part of the experience.
From the publisher's Asset Store listing.
Technical details
Native Canvas VFX — Create particle effects directly inside Unity Canvas without Render Textures, extra cameras, or sorting-layer workarounds.
Shuriken-Style Editor — Create and customize UI particles with a familiar workflow inspired by Unity’s built-in Particle System.
Native UI Integration — Supports Mask, RectMask2D, CanvasGroup fading, and Overlay, Screen Space - Camera, and World Space canvases.
Job System Performance — Uses Unity Job System and single-mesh rendering to reduce CPU overhead without creating a separate GameObject for every particle.
260+ Ready-to-Use Prefabs — Explore customizable effects for rewards, buttons, magic, celebrations, loading screens, feedback, highlights, and trails.
Particle System Clone Tool — Convert existing Unity Particle Systems into UI particle effects with a detailed conversion report.
Interactive UI Effects — Trigger particle effects on click, hover, or OnEnable, with optional bursts and automatic playback controls.
Advanced Particle Modules
Emission & Shape Controls — Customize emission rates, curves, and randomness, with shapes ranging from basic geometry to Sprite, UI Image, Text, and TextMeshPro silhouettes.
Motion & Forces — Control particle movement with Velocity, Inherit Velocity, Force, Limit Velocity, Noise, directional alignment, and speed-based rotation.
Collision & Target Attraction — Detect UI bounds and obstacle collisions, or guide particles toward targets with curved paths, easing, and attractor behaviors.
Lifetime Animation & Trails — Animate color, size, rotation, and textures over time or speed, and create customizable particle trails.
Events, Sub-Emitters & Sound — Build chained effects using particle events, follow-up emitters, and configurable audio triggers.
Blending & Sprite Atlas — Use Alpha, Additive, or custom materials with Sprite Atlas management to improve batching and reduce draw calls.
Additional Controls — Use Follow Mouse, Fade Out, Performance Mode, simulation controls, and Scene View preview and playback.
Package Contents
- UI Particle System with a custom Shuriken-style editor
- 260+ customizable particle prefabs
- Particle System Clone Tool with conversion report
- Demo scene
- Universal UI shader with masking and stencil support
- Automatic Sprite Atlas management
Documentation & Support: tierstudios.com · [email protected]
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.9f1 | Compatible | Compatible | Compatible | Compatible |
| 2022.3.62f3 | Compatible | Compatible | Compatible | Not listed |
This package is fully compatible with the Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP)
As listed on the Asset Store.