UI Particle System: Native Canvas VFX

UI Particle System brings the full power of particle effects into the Unity UI, allowing developers to create professional, customizable, and visually impressive particles directly inside any Canvas.

NEW IN V1.1: Velocity Over Lifetime!Now includes a Velocity Module to control particle speed and direction over time (Linear & Curve), perfect for dynamic smoke, magic, and motion effects.

Why Choose UI Particle System?The editor is designed with a familiar workflow, closely resembling Unity’s native Shuriken Particle System — making it intuitive for both artists and programmers.

Key Features:

  • Native Hierarchy Sorting: No more "Sorting Layers" or "Order in Layer" headaches! Particles render based on the Hierarchy order, just like any standard Image or Button.
  • Multi-Canvas Support: Works seamlessly in Overlay, Screen Space – Camera, and World Space canvases.
  • Advanced Modules: Includes Mask support (RectMask2D), Trails, Attractors, Noise, Fade Out, and Events.
  • Performance: Optimized for mobile and desktop, rendering directly as UI Geometry.

Content:The package includes 100+ ready-to-use particle prefabs, allowing you to quickly add polished visuals like button clicks, loot effects, and victory bursts.

Perfect for mobile, PC, console, and UI-heavy games.