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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.0.23 or later
- Package size
- 1.4 MB
- Files
- 86
- Views in the past week
- 5
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Wacky vehicles pack
6 stylized mid-poly vehicles (cars, go-kart, motorbike, monster truck) with arcade vehicle controller scripts for fast prototyping and racing game development.
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Price history
Last 6 months
USDAsset preview
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Wacky vehicles pack screenshot 1
About this asset
🚗 Wacky Vehicles Pack – Stylized Vehicles + Arcade Physics Toolkit
This package includes 6 mid-poly stylized vehicles designed for arcade, racing, sandbox, and prototype projects.
Each vehicle is optimized, modular, and ready to drop into your scene. The included vehicle controller scripts allow you to quickly set up semi-realistic arcade driving behavior without building a system from scratch.
📦 What’s Included
🚗 6 Unique Wacky Vehicles
- Fully modeled 3D vehicles
- Clean topology and optimized geometry
- Separate mesh parts (body, wheels, etc.) for customization
- Pivot points correctly positioned for vehicle setup
📁 Source Files
- .FBX files included
- Editable meshes for further customization
⚙ Bonus Vehicle Physics Toolkit
- Example vehicle controller scripts
- Semi-realistic arcade-style driving behavior
- Adjustable acceleration, braking, suspension, and steering values
- Simple editor tool to quickly configure vehicle parameters
- Demo scene showing working setup
- Video Setup Tutorial: https://youtu.be/EqOlkNnf5Z4
🎮 How This Pack Benefits Your Project
This pack helps developers:
- Quickly prototype racing or driving mechanics
- Add stylized vehicles without spending time modeling
- Learn or implement vehicle physics using included scripts
- Customize meshes for unique gameplay variations
- Save production time with ready-to-use prefabs
Ideal for:
- Arcade racing games
- Mobile driving games
- Sandbox games
- Game jams
- Stylized or cartoon projects
From the publisher's Asset Store listing.
Technical details
Models
- Number of vehicles: 6
3 Cars
1 Go-Kart
1 Motorbike
1 Monster Truck
Polygon Count
- Total triangles: ~35,000
- Average per vehicle: 5,000–6,000
- Maximum: 8,300 triangles
- Minimum: 3,300 triangles
Individual counts:
- Vehicle 01: 7,000
- Vehicle 02: 6,000
- Vehicle 03: 5,000
- Vehicle 04: 8,000
- Vehicle 05: 3,000
- Vehicle 06: 6,000
Textures & Materials
- Total materials: 26 (shared across vehicles, ~6 material slots per vehicle)
- Number of textures: 2
- Texture resolution: 64x64 (color strip atlas, tiled in-engine)
- UV mapped: Yes
- LODs: No
- Rigging: No
- Animation count: 0
- PBR workflow
File Format
- .FBX included
- Prefabs included
- Compatible with Blender and other major 3D software
Scripts Included
- Vehicle.cs
- Steering.cs
- Wheel.cs
- WheelVisual.cs
- CreateVehicleEditor.cs
Render Pipeline Compatibility
- Built-in Render Pipeline
- Universal Render Pipeline (URP)
- High Definition Render Pipeline (HDRP)*
*Materials may require automatic upgrading when switching render pipelines.
Dependencies
- No external packages required
- No third-party dependencies
- No custom shaders
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.23f1 | Compatible | Compatible | Not listed |
- Compatible with Built-in Render Pipeline.
- Compatible with Universal Render Pipeline (URP).
Tested on:
- Windows PC
As listed on the Asset Store.