Optimized Projectiles VFX Vol. 3 (Dark Magic) View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
9.2 MB
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148
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Optimized Projectiles VFX Vol. 3 (Dark Magic)

by SF Studio (opens in new tab)

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A lightweight and performance driven projectile dark magic VFX package using texture atlases, minimal materials, and custom shaders with per system emission control.

Discount -24% Previous price $16.99 Price $12.99

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Price history for Optimized Projectiles VFX Vol. 3 (Dark Magic), 6 months Current $12.99; lowest $12.99; highest $16.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Optimized Projectiles VFX Vol. 3 (Dark Magic) screenshot 1

Optimized Projectiles VFX Vol. 3 (Dark Magic) screenshot 1

About this asset

Optimized Projectiles Vol 3 expands the series with another lightweight and mobile friendly approach to projectile visual effects. Each effect is designed to minimize memory usage and batch calls through the use of texture atlases, shared particle prefabs, and a minimal material setup, making the package suitable for both desktop and mobile projects while maintaining efficient rendering performance.

Volume 3 introduces a dark magic themed collection featuring 20 unique projectile designs, each available in both a spectral and a demonic variation. The set includes ghostly weapons, lurking shadows, skull projectiles, cursed sigils, runestones, dark crystals, and other sinister entities, allowing you to choose between haunting spectral energy or a more aggressive demonic aesthetic while keeping the same gameplay behavior.

The result is a visually distinct set of sinister projectile effects that maintain the same lightweight and performance oriented design used across the Optimized Projectiles series.

📝 Online Documentation

🔴 WebGL Online Demo

📧 E-Mail

Note: The Castle Environment that you can see in the demo video and the images is only for showcasing the projecitles and is not included in this asset!

✨Key Features

Performance focused design

  • Texture atlas based effects for reduced memory footprint
  • Shared root particle prefabs for consistent and efficient setup
  • Minimal material usage for improved batching and rendering performance
  • Custom shaders with vertex streams enabling emission control per particle system

Demo scene

A clean demo scene is included to test the entire setup and shoot projectiles right away.

Projectile System

Includes an Integrated projectile module that handles the shooting behavior and automatically spawns hit and launch flash effects

Compatibility

Supports BIRP, URP and HDRP

Online Documentation & Intuitive Integration

Setup is fast and straightforward. Clear documentation, organized prefabs, and simple scripts make it easy to integrate the effects into your own project.

Content

  • 40 projectile effects
  • 40 hit impact effects
  • 28 launch flash effects
  • 2 visual dark magic themes: Spectral & Demonic

This package is ideal for developers who want visually rich projectile effects while keeping memory usage low, batch calls minimal, and systems easy to extend across multiple projects.

From the publisher's Asset Store listing.

Technical details

  • Render Pipeline Support: BIRP, URP and HDRP
  • Includes Particle Shaders Module with custom shaders
  • Includes Projectile System Module
  • Particle System Based: All effects are created entirely with Unity’s native particle system, ensuring compatibility across all platforms, including WebGL
  • 108 drag and drop ready vfx prefabs
  • Demo scene included
  • Online Documentation
  • Mobile-Ready: optimized particles for smooth performance on mobile devices.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.9f1 Compatible Compatible Compatible
2022.3.62f2 Compatible Compatible Compatible

Package is in URP 

For BIRP and HDRP use the upgrade packages in the Upgrades Folder

As listed on the Asset Store.