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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.2.6 or later
- Package size
- 41.6 MB
- Files
- 13
- Favorites
- 3
- Views in the past week
- 1
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- $4.99 on
Keywords
PatchAudio: Region Loop Tool
A lightweight Unity tool for handling music with multiple looping regions (Intro → Loop → Outro). Ideal for JRPGs, rhythm games, and visual novels that need seamless.
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Price history
Last 6 months
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PatchAudio: Region Loop Tool screenshot 1
About this asset
PatchAudio: Region Loop Tool is a simple yet powerful Unity tool that lets you define and control multiple music regions — such as Intro, Loop A/B, and Outro — all within the Unity Editor.
You can visually edit region start/end markers, preview in-Editor using a timeline scrub, and easily switch between loops at runtime through a clean C# API.
Perfect for developers who want professional-grade looping behavior without external middleware.
Best suited for:
- JRPGs or Adventure games with dynamic BGM transitions
- Rhythm or Visual Novel games with structured looping
- Developers who need clean, runtime-safe audio transitions
From the publisher's Asset Store listing.
Technical details
- Define multiple looping regions (Intro, Loop A/B, Outro)
- Visual timeline editor with region bars and preview controls
- Simple runtime API (Play(), SwitchLoop(), End(), Stop())
- Optional crossfade between loops
- 100% Unity C# — no external dependencies
- Works in Editor and runtime builds
- Supports any standard AudioClip (no Addressables required)
- Included Demo Scene and pre-configured RegionDefinition asset
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.2.6f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.