The Galaxy Crystal Cubemap in Object Shader is designed to give your crystals a striking, otherworldly appearance. By projecting a cubemap inside the object, the shader creates the illusion of depth and reflection within the crystal, while an emissive Fresnel effect adds a glowing edge that makes the material stand out in any scene.
🎨 Features:
🎮 Perfect For:
✨ Make your crystals feel alive with glowing emissive edges and rich cubemap reflections that bring depth and style to your worlds.