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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.28 or later
- Package size
- 63.7 MB
- Files
- 31
- Favorites
- 2
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $7.50 on
Keywords
Galaxy Crystal Cubemap in Object Shader
- Price drop
A stylized crystal shader with emissive glow and customizable cubemap reflections inside, perfect for magical or sci-fi environments.
Lowest recorded price
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Price history
Last 6 months
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Galaxy Crystal Cubemap in Object Shader screenshot 1
About this asset
The Galaxy Crystal Cubemap in Object Shader is designed to give your crystals a striking, otherworldly appearance. By projecting a cubemap inside the object, the shader creates the illusion of depth and reflection within the crystal, while an emissive Fresnel effect adds a glowing edge that makes the material stand out in any scene.
🎨 Features:
- Built-in emissive Fresnel glow for vibrant highlights
- Supports custom cubemaps for inner reflections and depth
- Fully customizable base, emission, and Fresnel colors
- Includes a collection of ready-to-use cubemaps
- Works with any crystal or glass-like mesh
🎮 Perfect For:
- Magical crystals, gems, or enchanted objects
- Sci-fi holograms and alien artifacts
- Stylized fantasy or futuristic environments
- Adding visual impact to props, collectibles, or VFX
✨ Make your crystals feel alive with glowing emissive edges and rich cubemap reflections that bring depth and style to your worlds.
From the publisher's Asset Store listing.
Technical details
1 Shader Graph
Cubemaps
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.28f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.