Galaxy Crystal Cubemap in Object Shader OFFICIAL SALE

The Galaxy Crystal Cubemap in Object Shader is designed to give your crystals a striking, otherworldly appearance. By projecting a cubemap inside the object, the shader creates the illusion of depth and reflection within the crystal, while an emissive Fresnel effect adds a glowing edge that makes the material stand out in any scene.


🎨 Features:

  • Built-in emissive Fresnel glow for vibrant highlights
  • Supports custom cubemaps for inner reflections and depth
  • Fully customizable base, emission, and Fresnel colors
  • Includes a collection of ready-to-use cubemaps
  • Works with any crystal or glass-like mesh

🎮 Perfect For:

  • Magical crystals, gems, or enchanted objects
  • Sci-fi holograms and alien artifacts
  • Stylized fantasy or futuristic environments
  • Adding visual impact to props, collectibles, or VFX

✨ Make your crystals feel alive with glowing emissive edges and rich cubemap reflections that bring depth and style to your worlds.