Exploration Toolkit is a collection of systems to enhance the player experience and allow them to interact with many parts of the game world. It's perfect for adventure, puzzle, and horror games.
DOCUMENTATION | DEMO | YOUTUBE TUTORIAL SERIES
🔍 Inspect items in the world, with layered interactions allowing you to create puzzle boxes, latches, trigger events, and more.
📦 Pickup items in the world, and use them to unlock doors, pack it away in your inventory, or place it back down to trigger events such as putting a heavy object on a pressure plate.
🧭 Compass bar to help the player navigate, with navigation markers you can place throughout the world to highlight quests, items of interest, etc.
🗺️ Minimap with custom markers and border designs. The navigation markers also work with the minimap, guiding the player to quests or areas of interest.
🚪 Doors, cupboards, and drawers the player can open/unlock to find items in, and progress through the game.
🔒 Keypads and combination locks with mouse interactivity to trigger events and open doors.
🧩 Escape room demo game which highlights many of the toolkit's features, along with a demo scene for each of the toolkit's systems.
🎒 Inventory and item system with item equipping and multiple inventory designs (inventory screen, hotbar).
✨ Levers, buttons, and switches to unlock doors, turn on lights, trigger gameplay events, etc.
💥 Advanced interaction system that works with all the provided mechanics. Interact with the world by looking at an object, or by zooming in the camera and clicking with your mouse.
🏃 Player controller with sprinting and crouching. The systems in this toolkit are also very modular, so you can easily plug in your own controller if you wish.
🎯 Crosshair system that can dynamically change based on what you're looking at. e.g. a hand to pickup an object, a magnifing glass to inspect an object, a door to open/close a cupboard.
📒 Player stats to help you keep track of coins, keys, and other collectables, displaying them on-screen. These are built with the ScriptableObject architecture.
🛠️ Additional Information 🛠️