Camera Asset by Guaipeca View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.35 or later
Package size
426 KB
Files
15
Views in the past week
4

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$6.00 on

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Camera Asset by Guaipeca

by Amyr Borges Fortes Neto (opens in new tab)

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A complete camera control system for Unity that anchors to targets, switches smoothly between multiple views, and prevents clipping—helping you create dynamic, polished, and cinematic gameplay.

Price $6.00

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Price history

Last 6 months

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Price history for Camera Asset by Guaipeca, 6 months Current $6.00; lowest $6.00; highest $6.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

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Camera Asset by Guaipeca video 1

About this asset

Camera Control by Guaipeca Entertainment

Take full control of your in-game camera with this lightweight and flexible solution.

This package allows you to anchor the camera to any target GameObject (CameraAnchor) and smoothly follow its movement. You can easily switch between different points of view (PoVs) with just one script (CameraControl.cs), making it ideal for games that require dynamic camera perspectives. Also, you can easily switch targets.

Key Features:

  • ๐ŸŽฏ Anchor System โ€“ Attach the camera to any GameObject and let it follow seamlessly. Anchors' behaviours are independent of each other.
  • ๐Ÿ”„ Multiple Views โ€“ Define and switch between custom camera points of view at runtime.
  • ๐Ÿ›ก Clipping Avoidance โ€“ Built-in offset handling to prevent camera clipping through walls and objects.
  • โšก Simple Setup โ€“ Just drop CameraControl.cs into your main camera and start configuring.
  • ๐ŸŽฌ Demo Scenes Included โ€“ Get started quickly with ready-to-use examples.

Whether youโ€™re building a third-person adventure, an action-packed shooter, or a cinematic experience, Camera Control makes managing complex camera behaviors simple and intuitive.

Visit our website:

https://amyrneto-showcase.vercel.app/guaipeca

Or send en e-mail:

[email protected]

From the publisher's Asset Store listing.

Technical details

Camera Control by Guaipeca Entertainment is designed to give developers a simple yet powerful way to manage in-game cameras. It provides smooth tracking, flexible view management, and built-in clipping avoidance, all with minimal setup.

Key Features

  • ๐ŸŽฏ Anchor System โ€“ Attach the camera to any target GameObject and follow it seamlessly.
  • ๐Ÿ”„ Multiple Views โ€“ Define, manage, and switch between custom camera views at runtime.
  • ๐Ÿ›ก Clipping Avoidance โ€“ Built-in offset system prevents the camera from cutting through walls or objects.
  • โšก Lightweight & Easy Setup โ€“ Just add CameraControl.cs to your main camera and configure your anchors.
  • ๐ŸŽฌ Demo Scenes Included โ€“ Quickly learn and test the system with ready-to-use examples.
  • โš™๏ธ Customizable Parameters โ€“ Adjust offsets, near clipping plane settings, and view lists to fit your game. Adjust the View's orientation and the Anchor's parameters to smoothly move your camera around the target.
  • ๐ŸŽฎ Versatile Use Cases โ€“ Works for third-person, platformers, shooters, cinematic cutscenes, and more.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.35f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.