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Package details
- Latest version
- 1.0.4
- Last updated
- First released
- Unity version
- 6000.3.10 or later
- Package size
- 227 KB
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Keywords
- Search for Visual Scripting Save
- Search for Crystal Save Adventure Creator
- Search for Adventure Game Tools
- Search for Save Game Framework
- Search for Save Load Manager
- Search for Save Slot UI
- Search for Persistent Data Unity
- Search for Unity Save Integration
- Search for adventure creator
- Search for Save Game Editor
- Search for Game Save Module
- Search for Metadata Save Slots
Crystal Save | Adventure Creator Save Module
Adventure Creator Save Module adding Crystal Save menus, Remember components for AC globals, and Action Manager commands for saving/loading slots and managing saveable prefabs.
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Crystal Save | Adventure Creator Save Module screenshot 1
About this asset
Crystal Save × Adventure Creator Save Module delivers a drop-in MenuCrystalSavesList element so your Adventure Creator menus can browse, name, and trigger Crystal Save slots without sacrificing translations, ActionLists, or other AC niceties.
✨ An enhanced Crystal Save Game Editor mirrors the full AC Menu Manager - global settings, menu creation, element editing, filtering, undo - while adding the Crystal Save slot list to the element picker, sparing you from modifying Adventure Creator core code.
===| 💬 DISCORD | 📖 DOCUMENTATION | 🎥 VIDEO TUTORIALS |===
🔑 Key Features
- ⚡ Familiar workflow: Easy to adapt for Adventure Creator users since both share a component-based saving philosophy.
- 🎮 Crystal Save slot widgets support save/load modes, fixed or empty slot handling, ActionList callbacks, Unity UI linking, and screenshot displays - just like AC’s native list - but call directly into Crystal Save’s manager for metadata-aware rendering.
- 📝 Built-in slot naming tools let designers format labels with placeholders for scene, timestamps, or custom metadata, complete with editor previews so menus feel at home in any narrative flow.
- 🧩AC Remember Components capture Adventure Creator inventory, conversations, global, local variables and more
- 🛠 Crystal Save Action suite covers save/load/delete/check flows, prefab instancing, snapshot destruction, and object restoration, so designers can wire Crystal Save operations straight into Adventure Creator ActionLists once actions are registered via AC’s Action Manager.
📦 Requirements
- Adventure Creator
- Crystal Save
- Unity 2022.3+
From the publisher's Asset Store listing.
Technical details
- Make use of all Crystal Save Features in Adventure Creator
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.10f1 | Compatible | Compatible | Compatible | Compatible |
- Requires Unity 2022.3 or higher
As listed on the Asset Store.