View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.0.42 or later
- Package size
- 33.7 MB
- Files
- 90
- Favorites
- 6
- Views in the past week
- 8
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $7.99 on
Keywords
2D Hand-drawn - Modular Forest Asset Pack
Stylized modular 2D autumn forest sprite kit. Build layered, parallax scenes fast; includes URP shaders, particles, and a demo scene to speed up your world building.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 8
2D Hand-drawn - Modular Forest Asset Pack screenshot 1
About this asset
A stylized, modular 2D autumn forest art pack designed for fast world-building. The demo scene shows layered trees, warm foliage palettes, soft light shafts, and parallax-friendly depth ideal for cozy, story-driven games.
What’s inside
- Sprite kit: trees, clouds, bushes, grasses, rocks, logs, flowers, leaves, and more. Built to kitbash unique trees and scenes.
- Demo scene: arranged layers for foreground/mid/background with example lighting, shader graphs, and several particle systems
- URP Shader Graphs: Background Unlit, Particles Lit, and Wind sway.
- Particle systems: falling leaves, moving clouds, swaying foliage, and fireflies.
Customization
- Modular assembly: mix trunks + canopy clumps to create many tree silhouettes.
- Color control: tint sprites or batch-recolor layers for different moods (late fall, sunrise, overcast).
- Wind motion: add subtle sway via the included Wind shader (speed/scale/intensity sliders).
- Parallax depth: separate layers (FG/MG/BG) for convincing camera movement.
- Flexible use: flip, scale, and reorder pieces; mask areas with simple gradients; combine with your own textures.
Suited genres & use cases
- Side-scrollers / platformers / metroidvanias (the composition in the screenshot reads perfectly in side view but get creative with it).
- Adventure, narrative, cozy sims, runners, visual novels needing warm, readable backdrops.
- UI/menus (use canopy clumps and grasses as decorative frames).
Licensing: art assets allow commercial use with attribution to harlow studio; redistribution of the raw sprites is not permitted (see included LICENSE).
From the publisher's Asset Store listing.
Technical details
- Render Pipeline: URP (Universal Render Pipeline)
- Unity Version: 2022.3 LTS+ (tested on Unity 6)
- Animated: No (motion via particles & wind shader)
- Animation Type List: N/A (Sprite animations not included)
- Art Type: Raster, hand-painted sprites (PNG, straight alpha)
- Pixel Density: Scales cleanly for HD/4K; tune Max Size per platform
- Transparency: Yes (transparent blending)
- Materials/Shaders: URP Shader Graphs. Background Unlit, Particles Lit, Wind sway (SRP Batcher-friendly; no custom keywords)
- Particle Systems: Falling leaves, ambient dust/specks (as used in the demo)
- Demo Scene: Included (layered FG/MG/BG setup with example lighting)
- Sorting/Parallax: Foreground/mid/background layers set up for parallax cameras
- Sprite Usage: Works with Sprite Renderer and Mesh/Quad Renderer
- Platforms: PC, Console, Mobile (optimize texture sizes/compression per target)
- Dependencies: URP + Shader Graph packages enabled
- Atlas Ready: Sprites are atlas-friendly; pack with Sprite Atlas for runtime performance
- Mipmaps: Recommended for large background plates; disable for UI/flat sprites
- Lighting: Background Unlit is lighting-independent; Particles Lit responds to URP lights; Wind adds subtle vertex/sprite sway
- Customization: Tint colors, mix canopy clumps/trunks, adjust wind speed/scale/intensity, duplicate particle presets
- License: Commercial use allowed with attribution to Harlow Studio; no redistribution of raw sprites (see LICENSE)
- Modular sprites: trunks, branches, canopy clumps, bushes, grasses, rocks, logs, foliage, clouds, leaves
- Shader Graphs: Background Unlit, Particles Lit, Wind
- Particles: Falling leaves, clouds, fireflies
- Demo scene: autumn forest layout showcasing layering and effects
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.42f1 | Compatible | Compatible | Compatible |
URP-ready and SRP Batcher compatible (prefer MaterialPropertyBlock over creating new materials). No custom keywords, so fewer shader variants. Background Unlit is transparency-friendly; Particles Lit and Wind typically use transparent blending. Works with Sprite Renderer and Mesh Renderer (quads/planes).
As listed on the Asset Store.